;; UniqueName - name that will be used to represent this command in the layout ini sections ;; FriendlyName - name of this command (as it would appear in the menu) ;; Command - actual console command that performs this action [Engine.ControllerConfigurationBase] AvailableCommands=(UniqueName=Jump,FriendlyName="Jump",Command="SmartJump 0 | Axis aUp Speed=+1200.0") AvailableCommands=(UniqueName=AltJump,FriendlyName="Jump",Command="SmartJump 1 | Axis aUp Speed=+1200.0") AvailableCommands=(UniqueName=Melee,FriendlyName="Melee Mode,Heavy Attack",Command="MeleeWeapon | MeleeHeavyAttack") AvailableCommands=(UniqueName=MeleeAndPounce,FriendlyName="Melee Mode,Heavy Attack|Pounce Attack|(in air)",Command="MeleeWeapon | MeleeHeavyAttack | MeleePounceAttack") AvailableCommands=(UniqueName=Combo,FriendlyName="Combo Menu",Command="button bCombo | ComboPressed") AvailableCommands=(UniqueName=Next,FriendlyName="Change View 1P/3P",Command="BlackButton") AvailableCommands=(UniqueName=Prev,FriendlyName="Taunt Menu",Command="WhiteButton") AvailableCommands=(UniqueName=AltFire,FriendlyName="Alt-Fire/Reflect",Command="AltFire | Shield 1 | onrelease Shield 0") AvailableCommands=(UniqueName=Fire,FriendlyName="Fire",Command="Fire") AvailableCommands=(UniqueName=VoiceUp,FriendlyName="Voice Menu",Command="Dpad_Up | VoiceMenuUp") AvailableCommands=(UniqueName=VoiceDown,FriendlyName="Voice Menu",Command="Dpad_Down | VoiceMenuDown") AvailableCommands=(UniqueName=VoiceChatTeam,FriendlyName="Team Voice Chat",Command="Dpad_Left | ServerSetTeamChat 1") AvailableCommands=(UniqueName=VoiceChatGlobal,FriendlyName="Public Voice Chat",Command="Dpad_Right | ServerSetTeamChat 0") AvailableCommands=(UniqueName=Menu,FriendlyName="Pause/Menu",Command="ShowMenu") AvailableCommands=(UniqueName=Scoreboard,FriendlyName="Scoreboard",Command="ShowScores") AvailableCommands=(UniqueName=Lock,FriendlyName="Lock / Unlock",Command="Lock 1 | onrelease Lock 0") AvailableCommands=(UniqueName=Ranged,FriendlyName="Change Weapons",Command="MeleeFinishAttack | NextWeapon") AvailableCommands=(UniqueName=RaceWeapon,FriendlyName="Pistols",Command="BlackButton | RaceWeapon") AvailableCommands=(UniqueName=RaceWeaponFinish,FriendlyName="Pistols",Command="MeleeFinishAttack | RaceWeapon") AvailableCommands=(UniqueName=Move,FriendlyName="Move") AvailableCommands=(UniqueName=Look,FriendlyName="Look") AvailableCommands=(UniqueName=TogglePerspective,FriendlyName="Change View 1P/3P",Command="WhiteButton | ToggleThirdCam") AvailableCommands=(UniqueName=NextRifle,FriendlyName="Rifle Weapon",Command="MeleeFinishAttack | NextRifle") AvailableCommands=(UniqueName=EnergyWeapon,FriendlyName="Energy Weapon",Command="BlackButton | EnergyWeapon") AvailableCommands=(UniqueName=ExplosiveWeapon,FriendlyName="Explosive Weapon",Command="WhiteButton | ExplosiveWeapon") AvailableCommands=(UniqueName=NextThird,FriendlyName="Change View 1P/3P",Command="BlackButton | ToggleThirdCam") AvailableCommands=(UniqueName=PrevVoice,FriendlyName="Taunt Menu",Command="WhiteButton | VoiceMenuNext") ;; Value for each button must match a UniqueName from the list of AvailableCommands ;; It is only necessary to list a value for a button if it differs from the standard layout [Layout_0] Title="DEFAULT" AButton=Jump BButton=MeleeAndPounce XButton=Combo YButton=Ranged BlackButton=NextThird WhiteButton=PrevVoice LeftTrigger=AltFire RightTrigger=Fire DPadUp=VoiceUp DPadDown=VoiceDown DPadLeft=VoiceChatTeam DPadRight=VoiceChatGlobal Start=Menu Back=Scoreboard LeftStickButton=AltJump RightStickButton=Lock LeftStick=Move RightStick=Look [Layout_1] Title="SWAP MELEE" AButton=Jump BButton=Ranged XButton=MeleeAndPounce YButton=Combo BlackButton=NextThird WhiteButton=PrevVoice LeftTrigger=AltFire RightTrigger=Fire DPadUp=VoiceUp DPadDown=VoiceDown DPadLeft=VoiceChatTeam DPadRight=VoiceChatGlobal Start=Menu Back=Scoreboard LeftStickButton=AltJump RightStickButton=Lock LeftStick=Move RightStick=Look [Layout_2] Title="PISTOLEER" AButton=Jump BButton=NextRifle XButton=MeleeAndPounce YButton=Combo BlackButton=RaceWeapon WhiteButton=TogglePerspective LeftTrigger=AltFire RightTrigger=Fire DPadUp=VoiceUp DPadDown=VoiceDown DPadLeft=VoiceChatTeam DPadRight=VoiceChatGlobal Start=Menu Back=Scoreboard LeftStickButton=AltJump RightStickButton=Lock LeftStick=Move RightStick=Look [Layout_3] Title="SNIPER " AButton=Jump BButton=RaceWeaponFinish XButton=MeleeAndPounce YButton=Combo BlackButton=EnergyWeapon WhiteButton=ExplosiveWeapon LeftTrigger=AltFire RightTrigger=Fire DPadUp=VoiceUp DPadDown=VoiceDown DPadLeft=VoiceChatTeam DPadRight=VoiceChatGlobal Start=Menu Back=Scoreboard LeftStickButton=TogglePerspective RightStickButton=Lock LeftStick=Move RightStick=Look [Layout_4] Title="SWAP COMBOS" AButton=Jump BButton=MeleeAndPounce XButton=Ranged YButton=Combo BlackButton=NextThird WhiteButton=PrevVoice LeftTrigger=AltFire RightTrigger=Fire DPadUp=VoiceUp DPadDown=VoiceDown DPadLeft=VoiceChatTeam DPadRight=VoiceChatGlobal Start=Menu Back=Scoreboard LeftStickButton=AltJump RightStickButton=Lock LeftStick=Move RightStick=Look