[Arena_PanelMain] sAuto="AUTO" NoMutatorsDescription="Disables all mutators" sMutatorGroupConflictText="This mutator cannot be used in conjunction with the following mutators: %s." sBotCountIsZero="This setting cannot be changed if the value for BOTS is zero." sMapPlayerCountError="This map will be skipped in rotation because its maximum number of players is lower than the current setting." sCombatantCountError="This map will be skipped in rotation because its maximum combatant count (%num%) is lower than the current setting." ExtendedHint="This menu is used to create a new match.||The GAMETYPE section is for selecting game rules. Highlight the gametype you'd like to play and press A.||The ARENA section is for choosing which maps to play. Scroll up or down to highlight a map and press A to select it.||You can also choose a themed maplist, or create your own map rotation. In the ARENA section, move left or right to change maplists. Maplists are organized by theme, such as classic maps, larger maps, and so forth. To create your own maplist, select the CUSTOM maplist and press X to edit the list. Once you are finished editing, highlight the map you would like to play first and press A.||The RULES section lets you customize the game rules. If you do not wish to customize the game rules, just press A to skip this step. Otherwise, set the CUSTOMIZE setting to YES, and then follow the directions in the text box at the bottom of the screen.||You can load or change profiles by pressing Y, and you can return to the main menu by pressing B." ArenaRulesItemBotConfig.Items[0]=(Item="X") ArenaRulesItemBotConfig.Caption="BOT ROSTER" ArenaRulesItemBotConfig.Hint="Configure which bots will play in the match by pressing X." ArenaRulesItemBots.Items[0]=(Item="0") ArenaRulesItemBots.Items[1]=(Item="1") ArenaRulesItemBots.Items[2]=(Item="2") ArenaRulesItemBots.Items[3]=(Item="3") ArenaRulesItemBots.Items[4]=(Item="4") ArenaRulesItemBots.Items[5]=(Item="5") ArenaRulesItemBots.Items[6]=(Item="6") ArenaRulesItemBots.Items[7]=(Item="7") ArenaRulesItemBots.Caption="BOTS" ArenaRulesItemBots.Hint="Modify the number of computer-controlled opponents by pressing 1 or 5. Note that the number of opponents in the match will determine which arenas are available." ArenaRulesItemDefault.Items[0]=(Item="NO") ArenaRulesItemDefault.Items[1]=(Item="YES") ArenaRulesItemDefault.Caption="CUSTOMIZE" ArenaRulesItemDefault.Hint="Choose YES to allow customization of game settings, or choose NO to play using the standard values for this gametype." ArenaRulesItemFrag.Caption="FRAG LIMIT" ArenaRulesItemFrag.Hint="Set the number of points necessary to win the match by pressing 1 or 5" ArenaRulesItemMutators.Items[0]=(Item="X") ArenaRulesItemMutators.Caption="MUTATORS" ArenaRulesItemMutators.Hint="Press X to configure mutators for the match. Press B when finished." ArenaRulesItemNumCombatants.Items[0]=(Item="2") ArenaRulesItemNumCombatants.Items[1]=(Item="3") ArenaRulesItemNumCombatants.Items[2]=(Item="4") ArenaRulesItemNumCombatants.Items[3]=(Item="5") ArenaRulesItemNumCombatants.Items[4]=(Item="6") ArenaRulesItemNumCombatants.Items[5]=(Item="7") ArenaRulesItemNumCombatants.Caption="COMBATANTS" ArenaRulesItemNumCombatants.Hint="Modify the number of combatants allowed in the match by pressing 1 or 5. Note that the number of combatants will determine which arenas are available." ArenaRulesItemSkill.Caption="BOT SKILL" ArenaRulesItemSkill.Hint="Choose the skill level of the bots in the game by pressing 1 or 5." ArenaRulesItemTime.Caption="TIME LIMIT" ArenaRulesItemTime.Hint="Set the time limit for the match by pressing 1 or 5" GameTypePanel.PanelCaption="GAMETYPE" MapsPanel.PanelCaption="ARENA" MutatorsPanel.PanelCaption="MUTATORS" RulesPanel.PanelCaption="RULES" [Arena_PanelMaplist] sAdd="ADD" sRemove="REMOVE" sEmptyMaplist="Custom maplists must contain at least one map." ExtendedHint="This menu is used to design a custom list of maps to play.||The maps in the box on the right, labeled ACTIVE MAPS, will be included in your custom maplist. The maps in the box on the left, labeled UNUSED MAPS, are not currently in your maplist and are available for selection.||To move an unused map to your active map list, move your highlight to the leftmost box and scroll up or down to the map. Press A to add the map. To delete an active map from your list, move your highlight to the rightmost box, scroll up or down to the map, and press A to remove it.||You can remove all maps from your maplist by selecting CLEAR and pressing A. You can add all available maps to your maplist by selecting ADD ALL and pressing A.||To accept the current maplist, select DONE and press A.||You can load or change profiles by pressing Y, and you can return to the main menu by pressing B." ActiveMapPanel.PanelCaption="ACTIVE MAPS" ClearMapsButton.Caption="CLEAR" ClearMapsButton.Hint="Remove all maps from the current maplist." DoneButton.Caption="DONE" DoneButton.Hint="Save changes to maplist and return to the map selection menu." FillMapsButton.Caption="ADD ALL" FillMapsButton.Hint="Add all available maps to the current maplist." InactiveMapPanel.PanelCaption="UNUSED MAPS" [Arena_PanelServerMain] sRulesPanelCaption="RULES ( %type% )" sConfirmModifiedServer="Using the current settings, your session will appear as %type% to other players. Would you like to keep these settings?" sVsBotHintText="With VSBOTS enabled, bot count will match player count." sNoBotsSupportedText="Since the value for MIN HUMANS is the same as the value for MAX PLAYERS, no bots can play in this session." sMaxPlayersTooHigh="VSBOTS cannot be used when MAX PLAYERS is higher than 4." sNewBotHint="Modify the number of computer-controlled opponents by pressing 1 or 5. The MAX PLAYERS setting must always be at least as high as this value." sModified="Modified" sNonStandard="Non-Standard" ArenaPrivateSlots.Items[0]=(Item="0") ArenaPrivateSlots.Items[1]=(Item="1") ArenaPrivateSlots.Items[2]=(Item="2") ArenaPrivateSlots.Items[3]=(Item="3") ArenaPrivateSlots.Items[4]=(Item="4") ArenaPrivateSlots.Items[5]=(Item="5") ArenaPrivateSlots.Items[6]=(Item="6") ArenaPrivateSlots.Items[7]=(Item="7") ArenaPrivateSlots.Items[8]=(Item="8") ArenaPrivateSlots.Caption="PRIVATE SLOTS" ArenaPrivateSlots.Hint="Number of player slots to reserve for friends." ArenaRuleItemHandicap.Items[0]=(Item="YES") ArenaRuleItemHandicap.Items[1]=(Item="NO") ArenaRuleItemHandicap.Caption="HANDICAPS" ArenaRuleItemHandicap.Hint="Choose whether player handicaps are enabled for the session." ArenaRuleItemServerMode.Items[0]=(Item="YES") ArenaRuleItemServerMode.Items[1]=(Item="NO") ArenaRuleItemServerMode.Caption="DEDICATED" ArenaRuleItemServerMode.Hint="Choose whether to host the game session in 'dedicated' mode." ArenaRuleItemServerName.Caption="SESSION NAME" ArenaRuleItemServerName.Hint="The name of the session as it will appear to others. Press X to edit session name." ArenaRuleItemVsBots.Items[0]=(Item="YES") ArenaRuleItemVsBots.Items[1]=(Item="NO") ArenaRuleItemVsBots.Caption="VS BOTS" ArenaRuleItemVsBots.Hint="Players vs. Bots! Causes all bots to join the same team." ArenaRulesMaxPlayers.Caption="MAX PLAYERS" ArenaRulesMaxPlayers.Hint="Modify the number of players allowed to join the match by pressing 1 or 5. Note that the number of combatants will determine which arenas are available." ArenaRulesMinPlayers.Items[0]=(Item="0") ArenaRulesMinPlayers.Items[1]=(Item="1") ArenaRulesMinPlayers.Items[2]=(Item="2") ArenaRulesMinPlayers.Items[3]=(Item="3") ArenaRulesMinPlayers.Items[4]=(Item="4") ArenaRulesMinPlayers.Items[5]=(Item="5") ArenaRulesMinPlayers.Items[6]=(Item="6") ArenaRulesMinPlayers.Items[7]=(Item="7") ArenaRulesMinPlayers.Items[8]=(Item="8") ArenaRulesMinPlayers.Caption="MIN HUMANS" ArenaRulesMinPlayers.Hint="Number of human players required before the match can begin." ArenaServerRulesRequireReady.Items[0]=(Item="YES") ArenaServerRulesRequireReady.Items[1]=(Item="NO") ArenaServerRulesRequireReady.Caption="REQUIRE READY" ArenaServerRulesRequireReady.Hint="All players must be ready (by pressing 'Fire') before the match can begin." [ArenaListPanel] DefaultText="NOT SET" [Armory_PanelBase] sWeaponInfoTitle="WEAPON DETAILS" sWeaponInfoText="Name: %name%|Details: %description%" EnergyPanel.PanelCaption="ENERGY" EnergyPanel.Hint="Select your energy weapon" ExplosivePanel.PanelCaption="EXPLOSIVE" ExplosivePanel.Hint="Select your explosive weapon" [BotRosterPanel] sFull="full" sSlotLeft="%num% slot" sSlotsLeft="%num% slots" sAdd="ADD" sRemove="REMOVE" [CachingProgressPage] sWaiting="PREPARING FOR MATCH" sPendingLoads="PLEASE WAIT" [ChallengesDescriptionPanel] ChallengeRungOpponentsPanel.PanelCaption="OPPONENTS" [ChallengesStatsPanel] ChallengeXboxCaption.Caption="XBOX LIVE BEST TIME: " EpicBestTimeCaptionLabel.Caption="BEST EPIC TIME: " YourBestCaptionLabel.Caption="YOUR BEST TIME: " [ChallengeStart_RulePanel] ChallengeLoadoutPanel.PanelCaption="WEAPON:" ChallengeMutatorsPanel.PanelCaption="MUTATORS:" ChallengeTeamPanel.PanelCaption="TEAM:" [CharacterHandicapPanel] sHealthText="Health" HandicapOption.Items[0]=(Item="Novice") HandicapOption.Items[1]=(Item="Average") HandicapOption.Items[2]=(Item="Experienced") HandicapOption.Items[3]=(Item="No Handicap") HandicapOption.Items[4]=(Item="Adept") HandicapOption.Items[5]=(Item="Masterful") HandicapOption.Items[6]=(Item="Godlike") TitleLabel.Caption="HANDICAP" [CharacterStatsPanel] AgilityLabel.Caption="Agility" HealthLabel.Caption="Health" LockedLabel.Caption="LOCKED" [ConfirmServerTravel] ServerTravelCancel.Caption="LEAVE SESSION" ServerTravelConfirm.Caption="CLOSE MENUS" ServerTravelQuestion.Caption="The current match has ended. You must leave the current session or close all menus." ServerTravelTitle.Caption="MATCH ENDED" [ControllerRemovedMenu] sPlayerIndexString=" for player %num%" sReconnectAnyControllerMessage="The controller%playernum% has become disconnected. Please reconnect the controller to any controller port and press > to continue." sControllerRemovedMessage="The controller%playernum% has become disconnected. Please reconnect the controller to controller port %port% and press > to continue." [DedicatedServerMenu] sMenu="MENU" sScoreboard="SCOREBOARD" sDedicated="DEDICATED" sLive="XBOX LIVE" sSystemLink="SYSTEM LINK" FragLimitPair.Caption="FRAG LIMIT: " GametypePair.Caption="GAMETYPE: " MapPair.Caption="CURRENT MAP: " MutatorsPair.Caption="MUTATORS: " ServerNamePair.Caption="HOST NAME: " [DescriptionPanel] MaxPlayersCaptionLabel.Caption="MAX PLAYERS: " RecommendedPlayersCaptionLabel.Caption="RECOMMENDED PLAYERS: " [FriendsListPanel] PanelCaption="FRIENDS" AccessingLiveLabel.Caption="ACCESSING XBOX LIVE" [GUIPlayerStatPanel] PanelCaptions[0]=XBOX LIVE STANDINGS PanelCaptions[1]=WEAPON STATS PanelCaptions[2]=GAMETYPE SCORES PanelCaptions[3]=ADRENALINE USAGE PanelCaptions[4]=GAME STATISTICS ComboStatsList.Columns[0]=(Text="Combo Name") ComboStatsList.Columns[1]=(Text="Used") ComboStatsList.Columns[2]=(Text="Icon") EventStatsList.Columns[0]=(Text="Award") EventStatsList.Columns[1]=(Text="Value") GametypeStatsList.Columns[0]=(Text="Game") GametypeStatsList.Columns[1]=(Text="Current") GametypeStatsList.Columns[2]=(Text="Totals") LiveStatsList.Columns[0]=(Text="Name") LiveStatsList.Columns[1]=(Text="Time") LiveStatsList.Columns[2]=(Text="Rank") WeaponStatsList.Columns[0]=(Text="Weapon") WeaponStatsList.Columns[1]=(Text="Kills") WeaponStatsList.Columns[2]=(Text="Deaths") WeaponStatsList.Columns[3]=(Text="Specials") [InGame_MainMenu] forfeitHostGameText="Leaving the game now will end this session.|Are you sure you want to leave?" TitleText="MENU" glForfeitGame.Caption="FORFEIT GAME" glForfeitGame.Hint="RETURN TO THE MAIN MENU" glReturnToGame.Caption="RETURN TO GAME" glReturnToGame.Hint="CONTINUE THE BATTLE" glSettings.Caption="OPTIONS" glSettings.Hint="ADJUST PROFILES AND GAME SETTINGS" glXboxLive.Caption="XBOX LIVE" glXboxLive.Hint="LOG ONTO XBOX LIVE FOR MULTIPLAYER ACTION" MidGameAdminButton.Caption="MANAGE SESSION" MidGameAdminButton.Hint="MANAGE THE CURRENT GAMING SESSION" [LivePlayerListPanel] AccessingLiveLabel.Caption="WAITING FOR PLAYERS" [LoadoutPanel] EnergyCaption.Caption="ENERGY" ExplosiveCaption.Caption="EXPLOSIVE" [ManageProfileStatsPanel] CaptionCharacterLabel.Caption="CHARACTER: " CaptionLossesLabel.Caption="LOSSES: " CaptionSkillLevelLabel.Caption="DIFFICULTY: " CaptionWinsLabel.Caption="WINS: " [MenuGroup_Character] DeathsLabel.Caption="DEATHS: " KillsLabel.Caption="KILLS: " KillsOfLabel.Caption="KILLS OF: " TimePlayedLabel.Caption="TIME PLAYED: " UsesLabel.Caption="USES: " [MidGameLoadoutPanel] NotAvailableStr="Not Available" EnergyCaption.Caption="ENERGY" ExplosiveCaption.Caption="EXPLOSIVE" [PerspectivePanel] sOptions[0]=FIRST sOptions[1]=THIRD PanelCaption="CAMERA" FirstPersonModeOption.Items[0]=(Item="FIRST") FirstPersonModeOption.Items[1]=(Item="THIRD") FirstPersonModeOption.Items[2]=(Item="CUSTOM") FirstPersonModeOption.Hint="CHOOSE BETWEEN FIRST OR THIRD PERSON PERSPECTIVE." PerspectiveListBox.Hint="CHOOSE BETWEEN FIRST OR THIRD PERSON PERSPECTIVE." [PlayerListPanel] PanelCaption="CURRENT PLAYERS" [ProfileStatsDisplay] LadderCaption="%character% TOURNAMENT" ChapterCaption="CHAPTER %chapter%" ProfileBestTimeCaption.Caption="BEST TIME: " ProfileDifficultyCaption.Caption="DIFFICULTY: " ProfileLossesCaption.Caption="LOSSES: " ProfileTimeCaption.Caption="LATEST TIME: " ProfileWinsCaption.Caption="WINS: " [RungDescriptionPanel] GoalScoreText="SCORE LIMIT: %s" SectionTitle="BRIEF" [RungDone_Panel] ChallengeBestTimeCaption.Caption="BEST TIME: " ChallengeTimeCaption.Caption="COMPLETED TIME:" ChallengeXboxTimeCaption.Caption="XBOX LIVE RECORD: " PostGameNextMatch.PanelCaption="NEXT MATCH:" PostGameStatsPanel.PanelCaption="STATS:" PostGameUnlockedContent.PanelCaption="UNLOCKED CONTENT:" [RungLeaderboardPanel] NoInfoLabel.Caption="NO STATS AVAILABLE" [RungRosterPanel] BlueTeamCaption.Caption="BLUE TEAM" RedTeamCaption.Caption="RED TEAM" RosterSectionTitle.Caption="PLAYERS:" WeaponsCaption.Caption="WEAPONS: " [RungStatsPanel] ProfileEpicBestTimeCaptionLabel.Caption="BEST EPIC TIME: " ProfileMoreRecordsCaption.Caption="MORE RECORDS c" ProfileTimeCaptionLabel.Caption="YOUR BEST TIME: " ProfileXboxTimeCaption.Caption="XBOX LIVE BEST TIME: " [ScoreboardGroup_General] sAIDifficultyText="AI DIFFICULTY" DeathsLabel.Caption="DEATHS: " KillLabel.Caption="KILLS: " QualityKillLabel.Caption="QUALITY KILLS: " SkillLabel.Caption="SKILL: " SuicideLabel.Caption="SUICIDES: " [ScoreboardGroup_Special] CoupDeGracePair.Caption="COUP DE GRACE" DodgesPair.Caption="CONSECUTIVE DODGES" HighestMultikillPair.Caption="HIGHEST MULTIKILL" HighestSpreePair.Caption="HIGHEST SPREE" MeleeReflectsPair.Caption="MELEE REFLECTS" PickUpsPair.Caption="PICKUPS GATHERED" [ScoreboardGroup_TeamSpecials] DefensivePair.Caption="DEFENSIVE GOALS" OffensivePair.Caption="OFFENSIVE GOALS" [ScoreboardGroup_Weapon] DeathHeaderLabel.Caption="DEATHS" KillHeaderLabel.Caption="KILLS" MeleeNameLabel.Caption="MELEE" RaceNameLabel.Caption="PISTOLS" [ShortLoadoutPanel] EnergyCaption.Caption="energy" ExplosiveCaption.Caption="explosive" MeleeCaption.Caption="melee" RaceCaption.Caption="pistols" [StandbyWaitMenu] StandbyWaitMessage="Your connection quality with all players has suddenly and significantly lowered. Please wait while the connection is re-established or press B to forfeit this session." sForfeitGameHost="Leaving the game now will end this session.|Are you sure you want to leave?" sForfeitGameClient="Are you sure you wish to leave the current session?" sConnectionInterruptedMessage="Your connection quality with the host has suddenly and significantly lowered. Please wait while the connection is re-established, or press B to leave the match immediately." [StartMenu] PressStartLabel.Caption="PRESS START" [Stat_CharacterPanel] PanelCaption="CHARACTERS" [Stat_CombosPanel] PanelCaption="ADRENALINE" NameHeaderLabel.Caption="NAME" UsesHeaderLabel.Caption="NUMBER OF USES" [Stat_GeneralPanel] PanelCaption="GENERAL" DeathsPair.Caption="DEATHS: " DisconnectPair.Caption="DISCONNECTS: " HighestMultikillPair.Caption="HIGHEST MULTIKILL: " HighestSpreePair.Caption="HIGHEST SPREE: " KillsPair.Caption="KILLS: " LossesPair.Caption="LOSSES: " QKillsPair.Caption="QUALITY KILLS: " SuicidesPair.Caption="SUICIDES: " TeamLossesPair.Caption="TEAM LOSSES: " TeamWinsPair.Caption="TEAM WINS: " WinsLabelPair.Caption="WINS: " [Stat_ItemDetailMap] AirTimeLabel.Caption="AIR TIME: " DefenseObjectivesLabel.Caption="DEFENSE OBJECTIVE: " DodgesLabel.Caption="CONSECUTIVE DODGES: " FastestLossLabel.Caption="FASTEST LOSS: " FastestWinLabel.Caption="FASTEST WIN: " LossesLabel.Caption="LOSSES: " MapNameOption.Items[0]=(Item=" ") MapNameOption.Items[1]=(Item="_____") MapNameOption.Items[2]=(Item=" ") OffenseObjectivesLabel.Caption="OFFENSE OBJECTIVE: " PickupsLabel.Caption="PICKUPS: " ScoreLabel.Caption="SCORE: " WinsLabel.Caption="WINS: " [Stat_ItemDetailWeapon] ComboKillsLabel.Caption="COMBO KILLS: " CombosLabel.Caption="COMBOS: " DeathsLabel.Caption="DEATHS: " FinishesLabel.Caption="FINISHES: " HitByLabel.Caption="HIT BY: " KillsLabel.Caption="KILLS: " ShotsLabel.Caption="SHOTS: " SpecialsLabel.Caption="SPECIALS: " SuicidesLabel.Caption="SUICIDES: " TimeUsedLabel.Caption="TIME USED: " UsesLabel.Caption="USES: " WeaponNameOption.Items[0]=(Item=" ") WeaponNameOption.Items[1]=(Item="_____") WeaponNameOption.Items[2]=(Item=" ") [Stat_MapListPanel] PanelCaption="MAPS" MapListBox.Hint="SELECT AN ARENA TO VIEW DETAILED STATS" [Stat_OptionPanel] CharacterButton.Caption="CHARACTER USE" CharacterButton.Hint="VIEW DETAILED CHARACTER STATS" ComboButton.Caption="ADRENALINE USE" ComboButton.Hint="VIEW DETAILED ADRENALINE USAGE STATS" DisconnectLabelPair.Caption="D/C: " GeneralButton.Caption="GENERAL" GeneralButton.Hint="VIEW DETAILED PERSONAL STATS" LossLabelPair.Caption="LOSS: " MapButton.Caption="STATS BY ARENA" MapButton.Hint="VIEW DETAILED PER-ARENA STATS" SkillLabelPair.Caption="SKILL: " WeaponButton.Caption="STATS BY WEAPON" WeaponButton.Hint="VIEW DETAILED WEAPON STATS" WinsLabelPair.Caption="WINS: " [Stat_PanelBase] AccessingLiveLabel.Caption="ACCESSING XBOX LIVE" [Stat_WeaponListPanel] PanelCaption="WEAPONS" WeaponListBox.Hint="SELECT A WEAPON TO VIEW DETAILED STATS" [StatusPanel] StatusLabel.Caption="NO HINT CONFIGURED - DO NOT LOCALIZE THIS" [SwapHintPanel] DownButtonLabel.Caption="X" DownCaptionLabel.Caption="LOWER" UpButtonLabel.Caption="Y" UpCaptionLabel.Caption="RAISE" [UC2AdminMenu] TitleText="MANAGE SESSION" ExtendedHint="From this menu you can manage your game host session.||Choose the MANAGE PLAYERS option to kick or ban players from the game.||Choose SESSION OPTION to change the name of a System Link session, or to modify game settings such as the number of bots in the arena.||Choose SELECT NEW ARENA to choose a new map for this session.||You can leave this menu at any time by pressing B." AdminConfigButton.Caption="SESSION OPTIONS" AdminConfigButton.Hint="CHANGE GAME RULES OR SESSION NAME" AdminKickButton.Caption="MANAGE PLAYERS" AdminKickButton.Hint="MANAGE CURRENTLY CONNECTED PLAYERS" AdminMaplistButton.Caption="SELECT NEW ARENA" AdminMaplistButton.Hint="CHANGE IMMEDIATELY TO A NEW ARENA" [UC2Arena_Armory] TitleText="ARMORY" ExtendedHint="This menu is used to select your weapons in the arena.||By choosing a character, you have already selected their preferred melee weapon and pistols.|To change your chosen character, return to the previous menu by pressing B.||Before you join the match you must choose two weapons: one that uses explosive ammunition, and one that uses energy ammunition. Both types of ammunition can be found in the arena. Use the left thumbstick to highlight the various weapons.||First, select an explosive weapon and press A to select it. To change your explosive weapon, just scroll back to the explosive weapon section.||Second, choose an energy weapon and again press A to select it. You will be asked to confirm your choices, and then you will go to the arena.||At any time, you can load or change a profile by pressing Y." [UC2Arena_BotConfig] sClearAll="CLEAR ALL" sRosterTitleDM="DEATHMATCH" sRosterTitleRed="RED TEAM" sRosterTitleBlue="BLUE TEAM" TitleText="BOTS" ExtendedHint="This menu is used to select your teammates and opponents for the upcoming match. These characters are called bots, or Artificially Intelligent robots, because they are not controlled by players. You will always take the first slot available, and the other available slots can be filled by bots.||Not all bots are available when you begin the game, but they can all be unlocked during gameplay, by playing through the single player campaign, tournament ladders, and challenge ladder.||In individual competition games, to add a bot in the next available slot, press A. To remove a particular bot, select their portrait and press l. To clear all of the selected bots and start again, press Y.||In a team match, you'll need to choose players for each team. You automatically take the first slot on the red team. To add bots to your team, select their portrait and press A. To add bots to the opposing blue team, press X instead. To remove a bot from the red team, select their portrait and press l. To remove them from the blue team, select their portrait and press r.||At any time, you can return to the previous menu by pressing B." [UC2Arena_Character] TitleText="CHARACTER" ExtendedHint="This menu is used to select your warrior for the arena.||By choosing a character, you are selecting all of his or her adrenaline abilities, their melee weapons and pistols. Press A to select the character and continue to the armory.||To get more detailed information about the abilities of the highlighted character, press c.||You can choose a random character by selecting the ? icon.||To unlock some characters, you will have to beat various challenges in the game. Highlighting a locked character will tell you how to unlock them.||In a system link game, you will also be given a chance to set your Handicap rating. Higher numbers mean that you will have more health and do more damage, while lower numbers mean you have less health and do less damage.||At any time, you can load or change a profile by pressing Y." [UC2Arena_Main] TitleText="ARENA" [UC2Browser] SubTitle="JOIN SYSTEM LINK" sInfoTitle="SESSION DETAILS" TitleText="NETWORK" ExtendedHint="This menu displays all available sessions meeting your search criteria. The game regularly repeats the search for sessions and updates this menu automatically.||Highlight an available session and press A to join that System Link session. If the session is still available, you will choose your character and weapons and join the game.||To find out more information about a match, including what mutators and maps it is running, highlight the game host and press c.||You can load or change a profile by pressing Y, and you can exit this menu by pressing B." SearchingLabel.Caption="... SEARCHING ..." ServerListBox.Hint="CHOOSE A SESSION TO JOIN" [UC2ChallengeStart] Options[0]=(ItemText="START MATCH",HintText="BEGIN THIS CHALLENGE") Options[1]=(ItemText="QUIT",HintText="RETURN TO THE CHALLENGES MENU") TitleText="CHALLENGE" ChallengePregameBriefingPanel.SectionTitle="BRIEF" ChallengePregameRulesPanel.SectionTitle="RULES" [UC2CharacterInfoPage] sCombos="ADRENALINE ABILITIES" sRaceWeaponDescription="Pistols: %name% |%description%" sMeleeWeaponDescription="Melee Weapon: %name% |%description%" sEnergyWeaponDescription="Prefered Energy Weapon: %name% |%description%" sExplosiveWeaponDescription="Prefered Explosive Weapon: %name% |%description%" [UC2CheatMenu] TitleText="CHEATS" ExtendedHint="Congratulations, you have found the cheat menu for Unreal Championship 2. Let your guilt trip begin!||This menu is not available in System Link or Xbox Live modes. If you use cheats while in Story Mode, you will be allowed to advance through the ladders and unlock game content, but you will not be able to record statistics such as your Best Time.||To toggle infinite health, adrenaline, and ammo, just select the appropriate menu option. These cheats allow for easy wins, and also for experimenting with adrenaline abilities.||The LOCK-ON STUNS option will instantly stun an enemy bot when you lock your targeting reticule on them. This is a great way to practice the Coup de Grace melee finishing move.||BOT ADRENALINE toggles whether enemy bots have adrenaline and can use adrenaline abilities. This is on by default.||In Instant Action matches, NUMBER OF BOTS allows you to add or remove bot opponents from the current arena in Instant Action.||GIVE ME A POINT will give you a point or a kill, depending on type of game you are playing.||Press B to exit this menu." BotCountTextOption.Items[0]=(Item="0") BotCountTextOption.Items[1]=(Item="1") BotCountTextOption.Items[2]=(Item="2") BotCountTextOption.Items[3]=(Item="3") BotCountTextOption.Items[4]=(Item="4") BotCountTextOption.Items[5]=(Item="5") BotCountTextOption.Items[6]=(Item="6") BotCountTextOption.Items[7]=(Item="7") BotCountTextOption.Caption="NUMBER OF BOTS" BotCountTextOption.Hint="CHANGE NUMBER OF BOTS IN THE ARENA" DisableBotAdrenlineCheckbox.Caption="BOT ADRENALINE" DisableBotAdrenlineCheckbox.Hint="ALLOW BOTS TO USE ADRENALINE" InfiniteAdrenalineCheckbox.Caption="INFINITE ADRENALINE" InfiniteAdrenalineCheckbox.Hint="GIVE YOURSELF INFINITE ADRENALINE" InfiniteAmmoCheckbox.Caption="INFINITE AMMO" InfiniteAmmoCheckbox.Hint="GIVE YOURSELF INFINITE AMMO" InfiniteHealthCheckbox.Caption="INFINITE HEALTH" InfiniteHealthCheckbox.Hint="GIVE YOURSELF INFINITE HEALTH" ScoreButton.Caption="GIVE ME A POINT" ScoreButton.Hint="AWARD YOURSELF A POINT IN THE CURRENT MATCH" StunLockCheckbox.Caption="LOCK-ON STUNS" StunLockCheckbox.Hint="LOCKING ONTO AN ENEMY STUNS THEM" [UC2ControllerLayoutMenu] TitleText="OPTIONS" Hint="PRESS X TO SWAP MOVE AND LOOK" ExtendedHint="This menu allows you to choose your controller configuration, which determines which in-game actions are performed by controller actions.||Normally, the left thumbstick is used for moving your player, and the right thumbstick is used for aiming the camera. To swap those functions, press X.||Moving to the left or right selects each of the various configurations. To return to standard controls, select the DEFAULT controller layout. Once you have chosen your preferred configuration, press B to save your choices and exit this menu." ShieldLabel.Caption="SHIELD|(melee only)" SubtitleLabel.Caption="CONTROLLER" [UC2Extras] sCredits="Credits" sCinematic="CINEMATIC" sCreditsHint="View credits reel for Unreal Championship 2" sTrailer="Area 51 U.S. Trailer" sTrailerHint="Area 51 U.S. trailer. In English only." TitleText="MOVIES" Hint="Replay a previously viewed cinematic" ExtendedHint="This menu allows you to view unlocked movies, including the game's credits reel. You can also view any cinematics that you have seen while playing the Ascension Rites campaign.||Highlight the movie you would like to watch, then press A to select and play the movie. You can exit this menu by pressing B." SectionLabel.Caption="EXTRAS" [UC2Keyboard] ExtendedHint="This keyboard is used to enter text for various game settings.||To change the keyboard to accented characters, select the ACCENT option. To return to unaccented characters, select the ACCENT option again.||Use the Shift and CapsLock key for capital letters.||When you have entered the text properly, highlight the DONE button and press A." [UC2KeyboardPanel] KeyTops[0]=0123456789abcdefghijklmnopqrstuvwxyz_-() KeyTops[1]=0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZ_-() KeyTops[2]=0123456789àáâãäåæçèéêëìíîïðñòóôõöøùúûüýþ KeyTops[3]=0123456789ÀÁÂÃÄÅÆÇÈÉÊËÌÍÎÏÐÑÒÓÔÕÖØÙÚÛÜÝÞ shiftCaptions[0]=Done shiftCaptions[1]=Shift shiftCaptions[2]=CapsLock shiftCaptions[3]=Accent shiftCaptions[4]=Space shiftCaptions[5]=Backspace shiftHints[0]=Select when done entering name shiftHints[1]=Change the case of the next character typed shiftHints[2]=Change the case of following characters shiftHints[3]=Change to accented characters shiftHints[4]=Insert a space shiftHints[5]=Remove the last character noAccentHint="Change keyboard to accented characters" AccentHint="Change keyboard to non-accented characters" letterHint="Insert a character" [UC2LiveBrowser] SubTitle="JOIN XBOX LIVE MATCH" TitleText="XBOX LIVE" ExtendedHint="This menu displays all available sessions meeting your search criteria. To refresh the session listings, press X.||Highlight an available session and press A to join that Xbox Live session. If the session is still available, you will choose your character and weapons and join the game.||To find out more information about a match, including what mutators and maps it is running, highlight the game host and press c.||You can load or change a profile by pressing Y, and you can exit this menu by pressing B." [UC2LiveMenu] ExtendedHint="This menu is used to start or join a match on Xbox Live. Highlight your preferred option, and press A, to continue.||Select QUICK MATCH to jump right into the action online. You'll only be asked for your preferred gametype, and then the game will find an Xbox Live Game Host for you.||Select OPTIMATCH to choose exactly the game you want to find, specifying player counts, host types, and more.||Select CREATE MATCH to host your own custom game on Xbox Live.||Select FRIENDS to manage your friends list.||Select PLAYERS to manage your players list.||Select DOWNLOADS to access downloadable content available.||Select SIGN-OUT to exit the Xbox Live service.||You can load or change a game profile by pressing Y. You can exit this menu by pressing B." DownloadableContentButton.Caption="DOWNLOADS" DownloadableContentButton.Hint="ACCESS DOWNLOADABLE CONTENT" LiveHostButton.Caption="CREATE MATCH" LiveHostButton.Hint="HOST A GAME ON XBOX LIVE" OptimatchButton.Caption="OPTIMATCH" OptimatchButton.Hint="SPECIFY THE OPTIMATCH YOU WANT" QuickMatchButton.Caption="QUICK MATCH" QuickMatchButton.Hint="FIND A QUICK MATCH AND START FIGHTING" SignoutButton.Caption="SIGN-OUT OF XBOX LIVE" SignoutButton.Hint="EXIT XBOX LIVE" [UC2LiveMenuBasic] TitleText="XBOX LIVE" ExtendedHint="Select FRIENDS to manage your Xbox Live Friends list.||Select RECENT PLAYERS to see a list of recent players and invite them to be Friends or make a report about your recent interactions.||Select the XBOX LIVE OPTIONS menu for Xbox Live settings such as voice masks.||Select the XBOX LIVE STATS option to see detailed gameplay statistics for yourself or your Friends.||You can exit this menu by pressing B." LiveFriendsButton.Caption="FRIENDS" LiveFriendsButton.Hint="MANAGE YOUR FRIENDS LIST" LivePlayersButton.Caption="RECENT PLAYERS" LivePlayersButton.Hint="SEE RECENT PLAYERS LIST" OptionButton.Caption="XBOX LIVE OPTIONS" OptionButton.Hint="ADJUST OPTIONS FOR XBOX LIVE PLAY" StatsButton.Caption="XBOX LIVE STATS" StatsButton.Hint="VIEW STATS FOR YOUR FRIENDS" [UC2MainMenu] TitleText="UNREAL CHAMPIONSHIP 2" CombatButton.Caption="INSTANT ACTION" CombatButton.Hint="FIGHT BOTS OR GO HEAD-TO-HEAD" CombatButton.ExtendedHint="INSTANT ACTION - Fight computer-controlled opponents, or go head-to-head with your friends on your Xbox." NetworkButton.Caption="NETWORKED COMBAT" NetworkButton.Hint="FIGHT OVER SYSTEM LINK OR XBOX LIVE" NetworkButton.ExtendedHint="NETWORK - Join the mayhem on a session over system link or join your friends on Xbox Live. Or you can host your own session and invite your friends to come around for a good, old-fashioned spanking or two." OptionsButton.Caption="OPTIONS" OptionsButton.Hint="ADJUST PROFILES AND GAME SETTINGS" OptionsButton.ExtendedHint="OPTIONS - Create/maintain user profiles, adjust audio preferences, and examine the unlocked goodies you have. " ProfileButton.Caption="PROFILES" ProfileButton.Hint="CREATE, DELETE, OR CHANGE PROFILES" SinglePlayerButton.Caption="STORY MODE" SinglePlayerButton.Hint="ENTER SINGLE PLAYER TOURNAMENT" SinglePlayerButton.ExtendedHint="STORY MODE - Become Anubis on his quest to defend the Nakhti Empire. Also access individual ladders for other characters" [UC2MidGame_Base] TitleText="OPTIONS" [UC2MidGame_Character] SubTitle="CHANGE CHARACTER" ExtendedHint="This menu is used for changing your chosen character. Highlight the character you want to use and press A to select. This selection will not take effect until the next match.||You can exit this menu, without changing your character, by pressing B." HandicapOption.Items[0]=(Item="Novice") HandicapOption.Items[1]=(Item="Average") HandicapOption.Items[2]=(Item="Experienced") HandicapOption.Items[3]=(Item="No Handicap") HandicapOption.Items[4]=(Item="Adept") HandicapOption.Items[5]=(Item="Masterful") HandicapOption.Items[6]=(Item="Godlike") HandicapOption.Caption="HANDICAP" [UC2MidGame_Config] sExceptServerName="|(Changes to session name take effect immediately.)" TitleText="SESSION OPTIONS" ExtendedHint="This menu is used to manage the current game session.||When the REQUIRE READY option is enabled, all players must press Fire before the match will start. You can disable this option so that no single player can make everyone wait for no reason.||In team games, enabling PLAYERS VS BOTS will cause the game to try to put all the bots on one team and all the players on the other team. This balancing will only work if the number of human players and the maximum number of players allows it.||Use the BOTS option to change the number of bots in the arena.||In System Link matches only, you can select CHANGE SESSION NAME to change the reported name of this session.||In Xbox Live matches only, you can set the number of PRIVATE SLOTS that are reserved for your Friends.||You can leave this menu at any time by pressing B." MidGameBotNumOption.Caption="BOTS" MidGameBotNumOption.Hint="NUMBER OF BOTS THAT WILL PLAY" MidGamePrivateSlotsOption.Caption="PRIVATE SLOTS" MidGamePrivateSlotsOption.Hint="NUMBER OF SLOTS RESERVED FOR FRIENDS" MidGameServerNameOption.Caption="SESSION NAME" MidGameServerNameOption.Hint="CHANGE SESSION NAME" RequireReadyCheck.Caption="REQUIRE READY" RequireReadyCheck.Hint="PLAYERS MUST BE READY FOR MATCH TO BEGIN" VsBotsCheckbox.Caption="PLAYERS VS BOTS" VsBotsCheckbox.Hint="HUMANS JOIN ONE TEAM - BOTS JOIN THE OTHER" [UC2MidGame_Maplist] sPlayersStatsLost="All stats for the current session will be lost." sConfirmSwitchMaps="Are you sure you wish to switch maps?" TitleText="SELECT NEW ARENA" ExtendedHint="From this menu you can select a new arena for the session. This change will take place immediately. Note that in an Xbox Live game, this will result in loss of all statistics gathered from the current match.||You can leave this menu at any time by pressing B." MapListBox.Hint="SELECT A NEW MAP FROM THE LIST" [UC2MidGame_Players] TitleText="MANAGE PLAYERS" ExtendedHint="This menu is used to remove players from the game. Select the player you wish to remove, and press A to kick them out of the current game. Other options to keep the player from rejoining, such as a Session Ban, may also be available.||You can leave this menu at any time by pressing B." PlayerListPanel.PanelCaption="Select Player" [UC2MidGame_Weapon] SubTitle="CHANGE WEAPONS" ExtendedHint="This menu is used to change your weapon selection during the game. This change will not take effect until the next match.||Highlight the explosive or energy weapon you would like to use, and press A to select it.||After making these changes, you can exit the menu by pressing B." [UC2NetworkMain] TitleText="NETWORK" ExtendedHint="This menu is used to play Unreal Championship 2 over a network.||For system link play, you can choose to either join an existing game session, or host your own.||If you have an Xbox Live account you can sign in to get access to Xbox Live gameplay.||The Xbox Live options menu lets you set your preferences including whether you want to hide your Xbox Live online status from other players.||The Xbox Live Stats menu shows online play statistics for you and your Friends.||You can load or change a profile by pressing Y, and you can exit this menu by pressing B." HostButton.Caption="HOST SYSTEM LINK GAME" HostButton.Hint="START YOUR OWN SYSTEM LINK GAME SESSION" JoinButton.Caption="JOIN SYSTEM LINK GAME" JoinButton.Hint="JOIN A GAME USING SYSTEM LINK" OptionButton.Caption="XBOX LIVE OPTIONS" OptionButton.Hint="ADJUST OPTIONS FOR XBOX LIVE PLAY" StatsButton.Caption="XBOX LIVE STATS" StatsButton.Hint="VIEW STATS FOR YOUR FRIENDS" [UC2OnlineOptions] SubTitle="XBOX LIVE" AppearOfflineCheckbox.Caption="APPEAR OFFLINE" AppearOfflineCheckbox.Hint="HIDE YOUR XBOX LIVE ONLINE STATUS FROM OTHERS" VoiceMaskTextOption.Items[0]=(Item="None") VoiceMaskTextOption.Items[1]=(Item="Anonymous") VoiceMaskTextOption.Items[2]=(Item="Cartoon") VoiceMaskTextOption.Items[3]=(Item="Big Guy") VoiceMaskTextOption.Items[4]=(Item="Child") VoiceMaskTextOption.Items[5]=(Item="Robot") VoiceMaskTextOption.Items[6]=(Item="Dark Master") VoiceMaskTextOption.Items[7]=(Item="Whisper") VoiceMaskTextOption.Items[8]=(Item="Random") VoiceMaskTextOption.Caption="VOICE MASK" VoiceMaskTextOption.Hint="CHANGE HOW YOUR VOICE SOUNDS TO OTHERS" VoiceOutputCheckbox.Caption="USE SPEAKERS" VoiceOutputCheckbox.Hint="PLAY VOICE CHAT OUTPUT THROUGH SPEAKERS" VoiceSlider.Caption=" VOICE VOLUME" VoiceSlider.Hint="SET VOLUME OF VOICE CHAT WHEN USING SPEAKERS" [UC2Optimatch] Numbers[0]=0 Numbers[1]=1 Numbers[2]=2 Numbers[3]=3 Numbers[4]=4 Numbers[5]=5 Numbers[6]=6 Numbers[7]=7 TitleText="OPTIMATCH" ExtendedHint="This menu allows you to configure the parameters for an Xbox Live Optimatch search.||To change the value of a setting, press left and right using the left thumbstick or directional pad. The flashing arrows within each control indicate whether there are any remaining options for that setting in that direction.||Press up and down on the left thumbstick or directional pad to move the selection to other settings. Once all settings have been configured to your liking, press A or > to begin the search." GameTypeOption.Items[0]=(Item="ANY") GameTypeOption.Caption="GAME TYPE" GameTypeOption.Hint="CHOOSE THE GAMETYPE TO SEARCH FOR" GameTypeOption.ExtendedHint="|You may search for sessions running only a particular gametype, or specify 'ANY' to include sessions of all gametypes." MaxPlayersOption.Caption="MAXIMUM PLAYERS" MaxPlayersOption.Hint="LIMIT THE MAXIMUM NUMBER OF PLAYERS." MaxPlayersOption.ExtendedHint="|Allows you to specify the maximum number of players for a session to be included in the search.||Sessions with this number of players (or less) will be shown, but sessions with more players will not." MinPlayersOption.Caption="MINIMUM PLAYERS" MinPlayersOption.Hint="LIMIT THE MINIMUM NUMBER OF PLAYERS." MinPlayersOption.ExtendedHint="|Allows you to specify the minimum number of players for a session to be included in the search.||Sessions with this number of players (or more) will be shown, but sessions with less players will not." OptimatchCaption.Caption="MATCH PARAMETERS" PurityOption.Items[0]=(Item="ANY") PurityOption.Items[1]=(Item="Pure Only") PurityOption.Items[2]=(Item="Modified") PurityOption.Items[3]=(Item="Non-Standard") PurityOption.Caption="MATCH PURITY" PurityOption.Hint="CHOOSE DESIRED SESSION PURITY" PurityOption.ExtendedHint="|Session purity is designed to provide more information about the session.||All sessions fall into one of three categories:||Pure: all options are set to standard, acceptable values. Gameplay is predictable and fun.||Modified: some options have been modified, but are still considered acceptable values. Gameplay is less predicatable, but still fun.||Non-standard: session options have been modified, and are no longer considered standard values. Gameplay is unpredictable, and may not necessarily be fun.||Choosing Pure Only will limit the search to only those sesssions which are Pure.||Choosing Modified will limit the search to only sessions which are Pure or Modified; Modified sessions will appear first in the list of results.||Choosing Non-standard searches for all sessions, but Non-standard sessions will appear first in the list of results, followed by Modified, then Pure.||Choose ANY to disregard purity in the search." ServerModeOption.Items[0]=(Item="Yes") ServerModeOption.Items[1]=(Item="No") ServerModeOption.Caption="DEDICATED ONLY" ServerModeOption.Hint="EXCLUDE SESSIONS RUNNING IN LISTEN MODE." ServerModeOption.ExtendedHint="|When a session is running in Dedicated mode, the player hosting the session is unable to participate using that console.||Sessions running in Dedicated mode sometimes play smoother than sessions in Listen mode." [UC2OverlayHelp] TitleText="USAGE" [UC2OverlayInfo] TitleText="INFORMATION" [UC2OverlayProfile] ProfileLabel.Caption="PROFILES" [UC2OverlayServerInfo] sHandicapAllowed="Allows Handicaps" [UC2Profile] sNoProfilesMessage="There are no profiles available, so you will need to create a new profile." TitleText="PROFILES" [UC2ProfileKeyboard] TitleText="PROFILE NAME" ExtendedHint="This keyboard is used to enter the name of your new profile. Your profile will contain your game and controller settings, as well as your progress in the campaigns.||To change the keyboard to accented characters, select the ACCENT option. To return to unaccented characters, select the ACCENT option again.||Use the Shift and CapsLock key for capital letters.||When you have entered your name properly, highlight the DONE button and press A." [UC2QuickMatch] TitleText="QUICK MATCH" Hint="SELECT A GAMETYPE TO BEGIN THE SEARCH" ExtendedHint="With QUICK MATCH, all you need to do is specify a gametype, and the game will find an Xbox Live session for you.||You can exit this menu by pressing B." OptimatchCaption.Caption="SELECT GAME TYPE" [UC2RungDone] FinishAscensionOption.ItemText="CREDITS" FinishAscensionOption.HintText="WATCH GAME CREDITS" sFailed="FAILED" sCompleted="COMPLETED" sTournamentCompleted="Congratulations!|%charname% has won the Tournament!" OptionRungType[0]="RUNG" OptionRungType[1]="RUNG" OptionRungType[2]="CHALLENGE" AwardCharacter="Character" AwardMutator="Mutator" AwardLadder="ladder" AwardSkin="alternate skin" AwardBot="Bot" Options[0]=(ItemText="NEXT MATCH",HintText="PROCEED TO THE NEXT MATCH") Options[1]=(ItemText="RESTART MATCH",HintText="RETRY THE CURRENT MATCH") Options[2]=(ItemText="QUIT",HintText="RETURN TO THE STORY MODE MENU") [UC2Settings_Advanced] SubTitle="ADVANCED" CameraAdhesionCheck.Caption="CAMERA ADHESION" CameraAdhesionCheck.Hint="TOGGLE CROSSHAIR SLOWDOWN OVER ENEMIES" DeathMessagesCheck.Caption="DEATH MESSAGES" DeathMessagesCheck.Hint="TOGGLES WHETHER DEATH MESSAGES ARE DISPLAYED" SniperZoomOption.Items[0]=(Item="SMOOTH") SniperZoomOption.Items[1]=(Item="INSTANT") SniperZoomOption.Caption="ZOOM STYLE" SniperZoomOption.Hint="CHOOSE INSTANT OR GRADUAL ZOOM FOR SNIPER RIFLE" TauntMessagesCheck.Caption="TAUNT MESSAGES" TauntMessagesCheck.Hint="TOGGLES WHETHER TAUNT MESSAGES ARE DISPLAYED" [UC2Settings_Audio] SubTitle="AUDIO" AlternateAnnouncerCheckbox.Caption="MK ANNOUNCER" AlternateAnnouncerCheckbox.Hint="TOGGLE MORTAL KOMBAT ANNOUNCER" CinematicSubtitleCheckbox.Caption="CINEMATIC SUBTITLES" CinematicSubtitleCheckbox.Hint="TOGGLE SUBTITLES IN CINEMATICS. ENGLISH ONLY." MusicSlider.Caption=" MUSIC" MusicSlider.Hint="SET VOLUME OF MUSIC SCORE" SoundSlider.Caption=" SOUND" SoundSlider.Hint="SET VOLUME OF SOUND EFFECTS" TutorialSubtitleCheckbox.Caption="TUTORIAL SUBTITLES" TutorialSubtitleCheckbox.Hint="TOGGLE SUBTITLE DISPLAY IN TUTORIALS" VoiceSlider.Caption=" VOICE" VoiceSlider.Hint="SET VOLUME FOR TAUNTS AND ANNOUNCEMENTS" [UC2Settings_Controller] SubTitle="CONTROLLER" AutoCenterCheckbox.Caption=" CENTERVIEW" AutoCenterCheckbox.Hint="ENABLE/DISABLE AUTOCENTERING" ControllerLayoutOptions.Caption="LAYOUT" ControllerLayoutOptions.Hint="SELECT YOUR DESIRED CONTROLLER CONFIGURATION" InvertCheckbox.Caption=" INVERT LOOK" InvertCheckbox.Hint="INVERT UP/DOWN LOOK ON THUMBSTICK" LayoutButton.Caption="CONTROLLER LAYOUT" LayoutButton.Hint="SELECT YOUR DESIRED CONTROLLER CONFIGURATION" RumbleSlider.Caption=" VIBRATION" RumbleSlider.Hint="ADJUST THE VIBRATION INTENSITY" XSensSlider.Caption=" X SENSITIVITY" XSensSlider.Hint="ADJUST THE CONTROLLER'S HORIZONTAL SENSITIVITY" YSensSlider.Caption=" Y SENSITIVITY" YSensSlider.Hint="ADJUST THE CONTROLLER'S VERTICAL SENSITIVITY" [UC2Settings_Gameplay] SubTitle="GAMEPLAY" AutoSwitchWeaponBox.Caption="AUTOSWITCH" AutoSwitchWeaponBox.Hint="AUTOMATICALLY SWITCH TO BEST AVAILABLE WEAPON" GoreOption.Items[0]=(Item="NORMAL") GoreOption.Items[1]=(Item="LOW") GoreOption.Items[2]=(Item="NONE") GoreOption.Caption="GORE" GoreOption.Hint="CHOOSE THE AMOUNT OF GORE IN THE GAME" MatureTauntWeaponBox.Caption="MATURE TAUNTS" MatureTauntWeaponBox.Hint="ALLOW MATURE TAUNTS" StartWithMeleeCheck.Caption="START WITH MELEE" StartWithMeleeCheck.Hint="START MATCHES WITH MELEE WEAPONS READY" [UC2Settings_Main] AdvancedButton.Caption="ADVANCED" AdvancedButton.Hint="CONFIGURE ADVANCED OPTIONS" AudioButton.Caption="AUDIO" AudioButton.Hint="CONFIGURE GAME VOLUME LEVELS" ControllerSettingsButton.Caption="CONTROLLER" ControllerSettingsButton.Hint="CONFIGURE CONTROLLER OPTIONS" GameButton.Caption="GAMEPLAY" GameButton.Hint="CONFIGURE GAMEPLAY OPTIONS" RenameButton.Caption="RENAME" RenameButton.Hint="RENAME CURRENT PROFILE" [UC2Settings_MidGame] sChangeTeamHint="SWITCH TO THE OTHER TEAM" sRequestToText="REQUEST TO" ChangeTeamButton.Caption="CHANGE TEAM" CharacterButton.Caption="CHARACTER" CharacterButton.Hint="CHOOSE A DIFFERENT CHARACTER FOR THE NEXT MATCH" WeaponsButton.Caption="ARMORY" WeaponsButton.Hint="MODIFY YOUR LOADOUT FOR THE NEXT MATCH" [UC2Settings_PageBase] TitleText="OPTIONS" [UC2SP_ArmoryPanel] sWeaponInfoTitle="WEAPON DETAILS" sWeaponInfoText="Name: %name%|Details: %description%" PanelTitle="ARMORY" ExtendedHint="This menu is used to select your weapons in the arena.||By choosing a character, you have already selected their preferred melee weapon and pistols.||Before you join the match you must choose two weapons: one that uses explosive ammunition, and one that uses energy ammunition. Both types of ammunition can be found in the arena. Use the left thumbstick to highlight the various weapons.||First, select an explosive weapon and press A to select it. To change your explosive weapon, just scroll back to the explosive weapon section.||Second, choose an energy weapon and again press A to select it. You will be asked to confirm your choices, and then you will go to the arena." EnergyPanel.PanelCaption="ENERGY" EnergyPanel.Hint="Select your energy weapon" ExplosivePanel.PanelCaption="EXPLOSIVE" ExplosivePanel.Hint="Select your explosive weapon" [UC2SP_ChallengesPanel] ListHint="SELECT A CHALLENGE" PanelTitle="CHALLENGES" ExtendedHint="This menu shows your current state of progress in the Challenges ladder.||Successfully completing the current challenge will unlock the next challenge. Simply scroll up and down to see all the challenges. You can always go back and replay any challenge you have already completed.||Select the challenge by pressing A, or exit the menu by pressing B." [UC2SP_ChapterPanel] SelectRungText="CHOOSE A RUNG TO PLAY" PanelTitle="CHAPTER SELECT" ExtendedHint="This menu shows your current state of progress in this tournament.||Successfully completing the current chapter will unlock the next chapter. Simply scroll up and down to see all unlocked chapters. You can always replay any chapter you have already completed.||To see more records information via Xbox Live, press c.||Select the chapter you want to play by pressing A, or exit by pressing B." [UC2SP_CharacterPanel] sRaceWeaponDescription="Pistols: %name% |%description%" sMeleeWeaponDescription="Melee Weapon: %name% |%description%" sEnergyWeaponDescription="Prefered Energy Weapon: %name% |%description%" sExplosiveWeaponDescription="Prefered Explosive Weapon: %name% |%description%" sDefensiveComboDescription="Defensive Combo: %name% |%description%" sOffensiveComboDescription="Offensive Combo: %name% |%description%" PanelTitle="CHARACTER SELECT" ExtendedHint="Each warrior has their own path through the tournament. This menu lets you choose a warrior and fight on his or her path.||By choosing a character, you are selecting all of his or her adrenaline abilities, their melee weapons and pistols. To get more detailed information about the abilities of the highlighted character, press c.||Press A to select the character and continue to their tournament ladder.||To unlock some characters, you will have to beat various challenges in the game. Highlighting a locked character will tell you how to unlock them.||You can return to the main campaign menu by pressing B." CompletedLabel.Caption="COMPLETED" [UC2SP_DifficultyPanel] PanelTitle="DIFFICULTY SETTING" ExtendedHint="This menu lets you set the difficulty level of this tournament.||Levels range from Novice, for players who have very little experience with the game, to Godlike, for players seeking the ultimate challenge. Difficulty levels that are not allowed in the current ladder cannot be selected.||Press A to select a difficulty level and continue." DifficultyOptionLabels.Hint="CHOOSE YOUR SKILL LEVEL" [UC2SP_EntryPanel] ExtendedHint="Choose whether to play the single-player campaigns with an existing profile, or create a new profile.||Select VIEW MOVIES to see the credits or cinematics that have been unlocked by playing through the Ascension Rites campaign." ContinueButton.Caption="CHOOSE EXISTING" ContinueButton.Hint="CHOOSE AN EXISTING PROFILE AND BEGIN STORY MODE" CreateNewButton.Caption="CREATE NEW" CreateNewButton.Hint="CREATE A NEW PROFILE AND BEGIN STORY MODE" ExtrasButton.Caption="VIEW MOVIES" ExtrasButton.Hint="VIEW CREDITS AND UNLOCKED CINEMATICS" [UC2SP_LadderPanel] PanelTitle="CAMPAIGN SELECT" ExtendedHint="This menu lets you choose between the three primary campaigns of Unreal Championship 2.||Play as Anubis in the Ascension Rites to prove yourself worthy of the emperor's scepter.||Select the Tournaments to take each warrior's path through the competition.||Select the Challenges to try beating near-impossible situations where you're outmanned, outgunned, and out of time." AscensionButton.Hint="PLAY THE ASCENSION RITES CAMPAIGN" ChallengesButton.Hint="OVERCOME NEAR-IMPOSSIBLE CHALLENGES" TournamentButton.Hint="GUIDE EACH WARRIOR THROUGH THE TOURNAMENT" [UC2SP_Main] TitleText="STORY MODE" [UC2SP_ProfilePanel] PanelTitle="PROFILES" ExtendedHint="This menu lets you choose a profile for campaign play. Each profile stores a separate state of progress in each of the tournaments. The information panels show the current ladder and match for the highlighted profile.||Press A to load a profile and re-enter the tournament." ProfileCaption.Caption="SAVED GAME" ProfileList.Hint="START THE SINGLE PLAYER GAME" [UC2Stat_Detail] sStats="%name%'s STATS" TitleText="LIVE STATS" ExtendedHint="These menus show gameplay statistics for the chosen Gamertag or Profile. To view a statistical category, select it with A. Scroll through long lists with L. To return to the main statistics menu from a submenu, press B.||The main menu shows your Skill rating, as well as your wins, losses, and disconnects. The GENERAL submenu shows your kills, killing sprees, and other relevant statistics. Kills of other players with a similar or higher skill rating are tracked as Quality Kills, and this is an important factor in your Skill rating.||The STATS BY WEAPON submenu shows you how many kills you've scored with each weapon, and how long you've used each weapon.||The STATS BY ARENA submenu shows your win-loss record in each arena.||The CHARACTER USE submenu shows which characters you use the most, your kills and deaths recorded while playing that character, and the number of times you have killed players using that character.||The ADRENALINE USE shows how many times you have used each adrenaline-related ability." [UC2Stat_Players] sRecentPlayers="RECENT PLAYERS" sErrorShowingRecentPlayers="There was a problem displaying the recent players list. Please try again." sErrorSelectingPlayer="There was a problem retrieving information for the selected user. Please try again." TitleText="XBOX LIVE STATS" Hint="SELECT A PLAYER TO VIEW THEIR DETAILED STATS" ExtendedHint="This menu is used to view your Xbox Live stats, or those of one of your Friends. Highlight the Gamertag of the player you want to view and press A to select. If the Gamertag is greyed out, the stats for that player have not yet been received. Wait a few minutes and try again.||When you are not in a game session, you can press X to view the recent players list, which would allow you to invite a new Friend." [UC2Stat_Rung] sStats="Stats" [UIXMenu] TitleText="XBOX LIVE" [WeaponPriorityPanel] PanelCaption="WEAPON PRIORITY" PriorityListBox.Hint="USE X AND Y TO SWAP PRIORITY"