//======================================================================================================================== // AidaPostM83.u2s (abused for dancing Seagoat) //======================================================================================================================== :ScriptStart :Dance01 animloop DodgeFrwd_Fr01 sleep :Dance02 animloop attack01 sleep :Dance03 animloop DodgeBack_Fr01 sleep :Dance04 animloop HitLeft01 1 1 1 sleep :Dance05 animloop HitRght01 1 1 1 sleep :Dance06 animloop MeleeAttack02 1 1 1 sleep //debugmode 3 inert 1 setmovespeed 0.15 ontrigger AidaPostM83Actions2 gotolabel Actions2 gotolabel Actions1 //======================================================================================================================== // Cutscene //======================================================================================================================== :Actions1 directionalpatrol 1 gotoactor PatrolPoint7 directionalpatrol 0 agentcall TypeFlatLong 1 agentcall TypeFlatLong 1 directionalpatrol 1 gotoactor PatrolPoint8 directionalpatrol 0 agentcall TypeFlatLong 1 agentcall TypeFlat0Short 1 sleep 5 agentcall TypeFlatLong 1 gotolabel Actions1 :Actions2 directionalpatrol 1 gotoactor PatrolPoint42 directionalpatrol 0 sleep 13 directionalpatrol 1 gotoactor PatrolPoint7 directionalpatrol 0 agentcall TypeFlatLong 1 agentcall TypeFlatLong 1 ontrigger AidaPostM83Actions1 gotolabel Actions3 gotoactor PathNode69 sleep :Actions3 gotoactor PathNode126 sleep 30 gotolabel ScriptStart :ScriptEnd