//M01D_MoviePlayerCharacter :Start inert 1 dormant 1 headtracking 0 agentexecute "force(99) AimHead { keepset 9999 9999; }" agentexecute "force(99) AimBody { keepset 9999 9999; }" ontrigger shieldears gotolabel shieldears01 sleep :shieldears01 dormant 0 agentexecute "force(50) AnimAll { script \"shieldears01_sh\"; rate 0.5; blend 0.5; keepset 1 1; force AnimUpper {} }" 1 destroy stop