//eventdisable seeplayer //eventdisable hearnoisethreat onevent autobegin gotolabel snooze onevent autoend gotolabel getaway inert 1 setproperty pawn sightradius 150 setproperty pawn hearingthreshold 10 eventdisable seeplayer inert 0 onevent tookdamage gotolabel abort :getaway gotoactor pathnode35 gotoactor pathnode17 gotoactor door0 onevent autoend gotolabel getaway2 onevent tookdamage gotoactor pathnode9 :getaway2 gotoactor pathnode10 gotoactor pathnode13 gotoactor pathnode10 gotoactor pathnode14 128.0 kill stop :abort inert 0 gotolabel getaway eventenable seeplayer sleep :snooze sleep