//MoviePlayerCharacter :Start inert 1 dormant 1 headtracking 0 agentexecute "force(99) AimHead { keepset 9999 9999; }" agentexecute "force(99) AimBody { keepset 9999 9999; }" removeinventory setmovespeed 0.3 ontrigger startplayer gotolabel idlewait gotolabel wait :idlewait dormant 0 gotoactor PatrolPointblue0 //setstance standing //sleep 30.0 sleep 1.4 ontrigger playerlook gotolabel lookaround ontrigger killmovieplayer gotolabel disappear :lookaround agentexecute "force(1) AnimUpper { script \"U_N_IdleLookBSmall\"; rate 0.4; blend 0.3; looping 0; keepset 1 1; }" :wait sleep return :disappear destroy