//DeadFloater removeinventory call setupontriggers inert 1 :waitingforplayer sleep 4.0 //playsound pawn U2Izarian.Taunt1 slot_talk sleep 2.0 //playsound pawn U2SciMale.m09.Rj_Col_Msci_73_I slot_talk animloop dying01 //animplay Dying01 1 1 1 //animplay DyingEnd 1 1 1 sleep :die //animrelease sleep 1.0 //playsound pawn U2SciMale.m09.Rj_Col_Msci_73_I slot_talk playsound pawn U2SpecialA.TakeDamage_01_005d slot_talk animplay DyingEnd 1 1 1 //animplay DyingEnd 1 1 1 //kill sleep 180.0 destroy :setupontriggers //eventdisable takedamage ontrigger blackflower gotolabel die //ontrigger solidgold gotolabel appear //ontrigger jump2 gotolabel die return