//08b_StompedSkaarj1 call setupontriggers inert 1 dormant 1 setmovespeed 0.25 :hangingout sleep :waitingforplayer dormant 0 sleep :killya playsound pawn U2Skaarj.MeleeAttack1 slot_talk animplay stillstomp_fr01 1 1 1 sendevent Headspurtsmall1 0 playsound pawn U2Skaarj.MeleeAttack2 slot_talk animplay stillstomp_fr01 1 1 1 sendevent Headspurtsmall1 0 playsoundwait pawn U2Skaarj.MeleeAttack3 slot_talk animplay stillstomp_fr01 1 1 1 sendevent Headspurtsmall1 0 playsound pawn U2Skaarj.MeleeAttack4 slot_talk animplay stillstomp_fr01 1 1 1 sleep 0.15 sendevent HeadSpurtBig1 0 sleep 0.1 sendevent lookhumanthing 1 turntoactor patrolpointgreen1 1 1 //sleep 1.0 playsound player U2Skaarj.Taunt1 slot_talk animplay IdleWaitClearHead01 1 1 1 playsound player U2Skaarj.SeeEnemy3 slot_talk //animplay Victory01 1 1 1 //sleep 1.0 :patrol gotoactor pathnode329 sleep 2.0 gotoactor pathnode331 sleep 2.0 gotoactor pathnode341 sleep 2.0 gotolabel patrol :getridofyou destroy sleep :setupontriggers ontrigger AppearsinControllroom1 gotolabel waitingforplayer ontrigger BeginStomping1 gotolabel killya ontrigger Switcheroo1 gotolabel getridofyou return