//08b_smallSkaarjleader call setupontriggers inert 1 dormant 1 //eventdisable takedamage :waitingforplayer sleep :killya dormant 0 directionalpatrol 1 gotoactor patrolpointred4 playsound pawn U2Skaarj.Taunt1 slot_talk sendevent DisWINDOWFORBREAKING1 0 animplay StillSlashLH_Fr01 1 1 1 //NOTE--- YEEEEHAW WORKED ON FIRST TRY gotoactor pathnode100 //eventenable takedamage inert 0 sleep :setupontriggers ontrigger gotowindow1 gotolabel killya return