//M08BMainComputer1 call setupontriggers inert 1 :Waiting sleep //-----------------------------------------------------------Computer in Control room starts up :activatemainpower sleep 1.0 sendevent FullPowerUpALLgens 0 //-----turns on all the power in the room sleep 1.0 sendevent Holo1 0 //holographic ring 1 comes up sleep 1.0 sendevent Holo2 0 //holographic ring 2 comes up sleep 1.0 sendevent Holo3 0 //holographic ring 3 comes up sleep 1.0 //Computer voice says she is turned on dialogfarwait Sanctuary_17_003 player sendevent SKAARJALERT1 0 //red warning light turns on sleep 1.0 sendevent SKAARJALERT1 0 //red warning light turns off sleep 1.0 sendevent SKAARJALERT1 0 //red warning light turns on sleep 1.0 sendevent SKAARJALERT1 0 //red warning light turns off sleep 1.0 //Computer Voice says something is in her dialogfarwait Sanctuary_17_004 player sendevent SKAARJALERT1 0 //red warning light turns on sendevent SKAARJIDENTIFY1 0 //Red identification light turns on sleep 1.0 sendevent SKAARJALERT1 0 //red warning light turns off sendevent SKAARJIDENTIFY1 0 //Red identification light turns off //computer says she is analyzing dialogfarwait Sanctuary_17_005 player sendevent SKAARJALERT1 0 //red warning light turns on sendevent SKAARJIDENTIFY1 0 //Red identification light turns on sleep 1.0 sendevent SKAARJALERT1 0 //red warning light turns off sendevent SKAARJIDENTIFY1 0 //Red identification light turns off sendevent PROCESSING 0 // A Picture of The Skaarj appears on the screen //computer says a nasty thing is in her dialogfarwait Sanctuary_17_006 player sleep 1.0 sendevent SAFTEYHATCH1 0 //Hatch opens up revealing a button sendevent MAINButton 0 //the Button rises out of the computer //computer asks player to push her button dialogfarwait Sanctuary_17_007 player sendevent unlockpurplebutton 0 //This turns the BIG button trigger on sleep //-------------------------------------------------------------------Computer reactivates the generator :reactivation ontrigger Fireupthemonkeymeat sendevent unlockpurplebutton 0 //This turns the BIG button trigger OFF so player cant use it again //Computer says she is starting the generator dialogfarwait Sanctuary_17_008 player sendevent genLid1 0 // opens the generators cover sendevent openmeupforclam 0 //CUTSCENE OF LID OPENING HERE sendevent everyonewantsthistoopen 0 //enables the trigger for the door to get out of ontrol room sleep 0.5 dialogfarwait Sanctuary_17_009 player //Computer says the generator is now online dialogfarwait Sanctuary_17_010 player sleep 4.0 sendevent MAINButton 0 //the Button lowers back into the computer sendevent SAFTEYHATCH1 0 //Hatch closes hiding button sendevent hallwayizarians1 0 //spawns enemy sendevent hallwayizarians2 0 //spawns enemy sendevent hallwayizarians3 0 //spawns enemy sendevent turnoneleavtorskaarjtrigger 0 //turns on the trigger that ttriggers a skaarj to spawn near the elevator sleep :setupontriggers ontrigger MainPowerGoesOn gotolabel activatemainpower ontrigger newFireupThemonkeymeat gotolabel reactivation return