//EntryMerc1 call setupontriggers inert 1 :setup setmovespeed 0.25 sleep 3.0 :Waitingforplayer sleep 2.0 gotoactor pathnode18 gotoactor pathnode19 gotolabel waitingforplayer :Attack1 setmovespeed 1.0 directionalpatrol 1 sleep 1.0 //gotoactor patrolpoint5 gotoactor pathnode17 animplay IdleChat03 1 1 1 //playsoundwait player u2Male.Marine3.E3-Contact slot_talk sendevent LightMerc1 0 //deployinventory u2xmp.Rocketturretdeployable //sleep 0.3 inert 0 gotoactor pathnode24 stop :fight inert 0 stop :setupontriggers ontrigger PlayerIsNear1 gotolabel Attack1 onevent takedamage gotolabel fight return