//test_1c //destroy sethealth 50 addammo u2weapons.ammoinvRifleClip 300 addammo u2weapons.ammoinvShotgunShells 100 setweapon u2weapons.weaponINVassaultrifle //setweapon u2weapons.weaponINVGrenadeLauncher call setupontriggers inert 1 :waitingforplayer sleep :Drop directionalpatrol 1 gotoactor PatrolPoint3 setstance crouching setfocus player //turntoactor player Blocked 1 weaponfire 2.0 inert 0 sleep :JUICE //playsound player U2Male.Marine1.E3-GoGoGo inert 0 gotoactor player sleep :Caution inert 0 sleep :setupontriggers onevent autobegin gotolabel JUICE onevent autoend gotolabel Caution ontrigger JUMP gotolabel DROP return //*********************************************************** //Goes_under :DROP //gotoactor pathnode3 //animplay LandHard_fr01_lg