//HarrisonPatrol call setupontriggers :XPatrol1 directionalpatrol 1 setmovespeed 1.0 gotoactor PatrolPointRed6 dialogenable HPerimeterSecure sleep .1 dialoginitiate Player HPerimeterSecure sleep 2.0 :XPatrol2 directionalpatrol 1 gotoactor PatrolPointRed7 gotoactor PatrolPointRed8 gotoactor PatrolPointRed9 gotoactor PatrolPointRed8 gotoactor PatrolPointRed7 gotoactor PatrolPointRed6 gotoactor PatrolPointRed10 gotoactor PatrolPointRed11 gotoactor PatrolPointRed12 gotoactor PatrolPointRed11 gotoactor PatrolPointRed10 gotoactor PatrolPointRed6 sleep 6.0 gotolabel XPatrol2 :Xmove1_begin gotoactor PatrolPointRed6 gotoactor PatrolPointRed9 gotoactor PatrolPointRed12 gotolabel XPatrol1 :Xlast_end :Xresumepatrol directionalpatrol 1 resumepatrol Xmove1_begin Xlast_end best :Auto dialogenable HFrontWallEnemy sleep .1 dialoginitiate Player HFrontWallEnemy call cleartriggers sleep //-------------------------------------------------------------------------------------Script Destinations :Front setscript HarrisonFront sleep :Left setscript HarrisonLeft sleep :Right setscript HarrisonRight sleep :Inside setscript HarrisonInside sleep :Patrol setscript HarrisonPatrol sleep :CoverMe setscript HarrisonCoverMe sleep //-------------------------------------------------------------------------------------Script Destinations :setupontriggers onevent autoend gotolabel Xresumepatrol onevent autobegin gotolabel auto ontrigger N1 gotolabel Front ontrigger N2 gotolabel Left ontrigger N3 gotolabel Right ontrigger N4 gotolabel Inside ontrigger N5 gotolabel Patrol ontrigger N6 gotolabel CoverMe return :cleartriggers return