//Joe2B setweapon u2weapons.weaponINVshotgun //inert 1 call Setupontriggers //sethealth 999 :Lowermysightandhearingradius directionalpatrol 1 setproperty pawn SightRadius 1024 //5000 setproperty pawn HearingThreshold 600 //2800 :1stSkaarjwave //------------------------------------Send The 1st wave of SkaarjOut sendevent DisCaveSkaarjWave1 0 //------------------------------------Send The 1st wave of SkaarjOut :getreadytoFixTheGEn directionalpatrol 1 gotoactor patrolpointblue1 sleep 0.5 :FIXingGEn1 animplay TypeRP01 1 1 1 sleep 1.0 gotolabel FIXingGEn1 :midfix sleep 2.0 playsoundwait Player M10A.Marine.M10_Marine_024 slot_dialog sleep 0.5 playsoundwait Player M10A.Marine.M10_Marine_025 slot_dialog animplay TypeRP01 1 1 1 sleep 1.0 playsoundwait Player M10A.Marine.M10_Marine_026 slot_dialog :2ndSkaarjWave sleep 6.0 //------------------------------------Send The 1st wave of SkaarjOut sendevent DisCaveSkaarjWave2 0 //------------------------------------Send The 1st wave of SkaarjOut gotolabel getreadytoFixTheGEn :midfix2 sleep 2.0 playsoundwait Player M10A.Marine.M10_Marine_037 slot_dialog sleep 0.5 playsoundwait Player M10A.Player.M10_Player_011 slot_dialog sleep 0.5 playsoundwait Player M10A.Marine.M10_Marine_027 slot_dialog :3rdSkaarjWave sleep 6.0 //------------------------------------Send The 1st wave of SkaarjOut sendevent DisCaveSkaarjWave3 0 //------------------------------------Send The 1st wave of SkaarjOut gotolabel getreadytoFixTheGEn :midfix3 sleep 2.0 playsoundwait Player M10A.Marine.M10_Marine_040 slot_dialog sendevent disabledelevator101 0 sleep 0.5 playsoundwait Player M10A.Marine.M10_Marine_041 slot_dialog sleep 0.5 playsoundwait Player M10A.Marine.M10_Marine_020 slot_dialog sleep 1.5 gotoactor pathnode22 playsound Player M10A.Marine.M10_Marine_005 slot_dialog animplay IdleChat03 1 1 1 playsoundwait Player M10A.Player.M10_Player_014 slot_dialog gotoactor pathnode90 //message "bye bye" destroy sleep :Setupontriggers onevent autoend gotolabel Xresumepatrol onevent autobegin gotolabel auto ontrigger firstwavedead gotolabel midfix ontrigger Secondwavedead gotolabel midfix2 ontrigger Thirdwavedead gotolabel midfix3 return :Auto call cleartriggers sleep :Xmove1_begin gotoactor PathNode96 gotoactor PathNode97 gotolabel getreadytoFixTheGEn :Xlast_end :Xresumepatrol directionalpatrol 1 resumepatrol Xmove1_begin Xlast_end best :cleartriggers return :idlewait sleep