//Joe3 setweapon u2weapons.weaponINVshotgun //inert 1 call Setupontriggers //sethealth 999 :Lowermysightandhearingradius directionalpatrol 1 setproperty self SightRadius 2048 //5000 setproperty self HearingThreshold 1000 //2800 :1stSkaarjwave //------------------------------------Send The 1st wave of SkaarjOut sendevent DisCaveSkaarjWave1 0 //------------------------------------Send The 1st wave of SkaarjOut :getreadytoFixTheGEn directionalpatrol 1 inert 0 gotoactor patrolpointblue1 sleep 0.5 :FIXingGEn1 animplay TypeRP01 1 1 1 sleep 1.0 gotolabel FixingTheGEn :midfix //message "firstwaveisdead" playsoundwait Player M10A.Player.M10_Player_024 slot_dialog playsoundwait Player M10A.Player.M10_Player_025 slot_dialog animplay TypeRP01 1 1 1 sleep 1.0 playsoundwait Player M10A.Player.M10_Player_026 slot_dialog sleep :Setupontriggers onevent autoend gotolabel Xresumepatrol onevent autobegin gotolabel auto ontrigger firstwavedead gotolabel midfix return :Auto //call cleartriggers sleep :Xmove1_begin gotoactor PathNode96 gotoactor PathNode97 gotolabel getreadytoFixTheGEn :Xlast_end :Xresumepatrol directionalpatrol 1 resumepatrol Xmove1_begin Xlast_end best //:cleartriggers //return :idlewait sleep