//M10CombtaSoundsLM1 //-------NOTE------NOTE-------Note-----------This also spawns Skaarj call setupontriggers :Idlewait sleep :miscTalk1 playsoundwait player U2skaarj.SeeEnemy1 slot_talk playsoundwait player U2skaarj.IdleChat3 slot_talk sleep :miscTalk2 sendevent M10Ambush1 0 playsoundwait player U2skaarj.Taunt3 slot_talk sleep //-------------------------------------Evil Elevator Specific //trig2-trig5-trig22 :TriggerRotation1 //message "trigger Switch 1" setproperty Trigger5 bHiddenUsable False setproperty Trigger2 bHiddenUsable False sleep :TriggerRotation2 //message "trigger Switch 2" setproperty Trigger22 bHiddenUsable False setproperty Trigger2 bHiddenUsable True sleep :TriggerRotation3 //message "trigger Switch 3" setproperty Trigger5 bHiddenUsable True setproperty Trigger22 bHiddenUsable False setproperty Trigger2 bHiddenUsable False //-------------------------------------Evil Elevator Specific :setupontriggers ontrigger StopYourJabber1 gotolabel misctalk1 ontrigger playatune1 gotolabel misctalk2 ontrigger pleyisingame1 gotolabel TriggerRotation1 ontrigger burningturretbase gotolabel TriggerRotation2 ontrigger PauseThirdwavedead gotolabel TriggerRotation3 return