//M10LifeSoundsLM1 //---------------------------------controls ambient sounds in level //---------------------------------controls Planetary cannon sounds/fx in level call setupontriggers :Idlewait sleep :M10Sound1 playsound player U2AmbientA.AmbientCreature.Bird-Like_03i slot_Talk sleep :M10Sound2 playsound player U2AmbientA.AmbientCreature.Bird-Like_14b slot_Talk sleep :M10Sound3 playsound player U2AmbientA.AmbientCreature.Bird-Like_23b slot_Talk sleep :M10Sound4 playsound player U2AmbientA.AmbientCreature.Bird-Like_02b slot_Talk sleep //-------------------CANNON :ControlRoomFireing1 playsound player U2AmbientA.Explosions.Xplode_08 slot_Talk sleep :setupontriggers ontrigger ANimalSounds1 gotolabel M10Sound1 ontrigger ANimalSounds2 gotolabel M10Sound2 ontrigger ANimalSounds3 gotolabel M10Sound3 ontrigger ANimalSounds4 gotolabel M10Sound4 //---------------------------------------------Planetary cannon ontrigger planetCannonControl gotolabel ControlRoomFireing1 return