//SkaarjPlayingDead1 call setupontriggers inert 1 :WaitingForPlayer setstance prone sleep :Combat playsound pawn U2skaarj.Taunt1 slot_talk inert 0 stop :justfight inert 0 stop :setupontriggers onevent takedamage gotolabel justfight ontrigger WakeUpTheSleeper1 gotolabel Combat return