//SkaarjRunningDownStairs call setupontriggers inert 1 dormant 1 :waitingforplayer sleep :wake dormant 0 sendevent PC 0 playsound pawn U2skaarj.IdleChat1 slot_talk sleep :Combat1 ontrigger SKLrundownthestairs gotoactor pathnode323 inert 0 gotoactor pathnode314 stop :setupontriggers ontrigger playerisUpOnDeck gotolabel wake ontrigger SKLrundownthestairs gotolabel Combat1 return