//A Special Ops Marine, Medium, in the Dorian Gray :Equip inert 1 ontrigger EnterPromenade gotolabel Line01 ontrigger Medium01Line02 gotolabel Line02 gotolabel Wait :Wait sleep :Line01 setstance crouching findactor U2Pawns.U2Tosc 0 10000 setfocus found headtracking 1 turntoactor found 0 1 sleep 3.0 dialoginitiate Medium02 DorianGray_03_004 //'Keep it from firing at hull' sendevent Medium02Line01 1 sleep :Line02 sleep 1 dialoginitiate Medium02 DorianGray_03_006 //'Stay away from it's arm!' sleep 4 inert 0