//The Sector Commander :Equip inert 1 directionalpatrol 1 ontrigger BeginSequence gotolabel Speech01 ontrigger BeginSpeech02 gotolabel Speech02 ontrigger BeginSpeech03 gotolabel Speech03 agentcall State_U_Holding gotolabel Observe :Speech01 //start speech sendevent ApproachTheKai 1 dialoginitiate Player Vault_01_002 //sendevent BringForthKai 1 gotolabel Observe :Speech02 sleep 0.5 dialoginitiate Player Vault_01_009 //event AssumeThePosition gotolabel Observe :Speech03 dialoginitiate Player Vault_01_011 setmovespeed 0.25 gotoactor pathnode86 sleep 2 //agentunbind State_U_Holding agentcall State_U_NotHolding sendevent NewSC 1 //event AssembleArtifact //event ArtifactPartial //event ArtifactWhole gotolabel Exit :Speech04 dialoginitiate Player Vault_03_007 //event Neutralize gotolabel Observe :Observe sleep :Exit destroy