//M12AidaHologram :Start //message "Start" inert 1 dormant 1 setmovespeed 1.0 ontrigger AidaStart gotolabel AidaOn ontrigger goodbyeaida gotolabel disappear sleep :AidaOn //message "AidaOn" playsoundwait aida2 U2AmbientA.Activates.Activate_27 sendevent hologramLight 0 dormant 0 sleep 1.0 dialoginitiate Marshal DorianGray_01_002 sleep //:Aidaoff //dormant 1 //sleep :disappear sendevent hologramLight 0 inert 1 dormant 1 destroy //setstance standing //sleep 30.0 //ontrigger playerlook gotolabel lookaround //ontrigger killmovieplayer gotolabel disappear //:lookaround //agentexecute "force(1) AnimUpper { script \"U_N_IdleLookBSmall\"; rate 0.4; blend //0.3; looping 0; keepset 1 1; }" //headtracking 0 //agentexecute "force(99) AimHead { keepset 9999 9999; }" //agentexecute "force(99) AimBody { keepset 9999 9999; }"