// after doors lockdown marine runs to fight player dormant 1 inert 1 ontrigger go_mercs_go gotolabel attack removeinventory giveinventory U2Pawns.PowerSuitJapLight setweapon U2Weapons.WeaponInvassaultrifle sleep :attack sendevent music5 0 dormant 0 inert 0 sleep 8.0 directionalpatrol 1 gotoactor patrolpoint3 0.0 directionalpatrol 0 sleep