// after doors lockdown marine runs to fight player dormant 1 inert 1 ontrigger go_mercs_go gotolabel firefight removeinventory giveinventory U2Pawns.PowerSuitJapLight setweapon U2Weapons.WeaponInvassaultrifle sleep :firefight dormant 0 inert 0 sleep 8.0 directionalpatrol 1 gotoactor patrolpoint19 4.0 directionalpatrol 0 sleep