// waterfront outside merc script inert 1 eventdisable takedamage eventdisable seeplayer sethealth 9999999 ontrigger killme gotolabel okay removeinventory giveinventory U2Pawns.PowerSuitJapLight setweapon u2weapons.weaponinvassaultrifle :fightstart gotoactor patrolpoint35 32 sleep 3.0 dialoginitiate MarineFriendly01 firefightbanter5 sleep 0.5 dialoginitiate MarineFriendly01 firefightbanter3 sleep 0.5 dialoginitiate MarineFriendly01 firefightbanter1 gotoactor pathnode210 turntoactor u2marinelight1 2 1 fire 0.2 turntoactor gotolabel fightstart :okay eventenable takedamage inert 0 eventenable seeplayer sethealth 50 sleep