// waterfront security room merc script dormant 1 ontrigger merc_attack gotolabel standaround ontrigger player_near gotolabel fight ontrigger control2 gotolabel controlroom2 ontrigger control4 gotolabel controlroom4 ontrigger control6 gotolabel controlroom6 ontrigger control8 gotolabel controlroom8 sleep :controlroom2 sleep .25 dialoginitiate stanley controlroom2 sleep :controlroom4 sleep .25 dialoginitiate stanley controlroom4 sleep :controlroom6 sleep .25 dialoginitiate stanley controlroom6 sleep :controlroom8 sleep .25 dialoginitiate stanley controlroom8 sleep :standaround inert 1 dormant 0 directionalpatrol 1 gotoactor patrolpoint15 //turntoactor patrolpoint12 agentbind specialstate typing sleep :fight cleartriggers agentunbind specialstate setfocus player turntoactor player sleep 3 inert 0 sleep