// waterfront security room merc script dormant 1 removeinventory giveinventory U2Pawns.PowerSuitJapLight ontrigger merc_attack gotolabel standaround ontrigger player_near gotolabel fight sleep :standaround inert 1 dormant 0 directionalpatrol 1 gotoactor patrolpoint8 //turntoactor patrolpoint18 agentbind specialstate typing sleep :fight cleartriggers agentunbind specialstate directionalpatrol 1 setmovespeed 1.2 gotoactor pathnode81 setproperty weaponshotgun1 bhidden true setweapon u2weapons.weaponinvshotgun directionalpatrol 0 turntoactor player sleep 3 inert 0 sleep