// waterfront standard marine script dormant 1 ontrigger getready gotolabel setupwalls onevent autobegin gotolabel foundhim onevent autoend gotolabel patrol sleep :setupwalls dormant 0 inert 1 directionalpatrol 1 setmovespeed 1.5 gotoactor patrolpoint13 deployinventory u2xmp.fieldgeneratordeployable gotoactor patrolpoint11 deployinventory u2xmp.fieldgeneratordeployable gotoactor pathnode84 deployinventory u2xmp.autoturretdeployable setmovespeed 1 directionalpatrol 0 inert 0 gotoactor pathnode84 :patrol setmovespeed 0.4 gotoactor pathnode87 gotoactor pathnode84 gotolabel patrol :foundhim //playsound pawn u2male.e3-hesoverhere2 slot_misc 200 0 1024 1.0 sleep