//IamMrHappy removeinventory setweapon u2weapons.weaponINVGrenadelauncher giveinventory u2weapons.AmmoInvGrenadeFragment giveinventory u2weapons.AmmoInvGrenadeFragment giveinventory u2weapons.AmmoInvGrenadeFragment giveinventory u2weapons.AmmoInvGrenadeFragment call setupontriggers inert 1 dormant 1 :waitingforplayer sleep :attackplayer1 ontrigger SendHappyBAck ontrigger SendHappyFront dormant 0 sleep 2.0 //playsound pawn U2Male.Marine1.E3-HesOverHere2 inert 0 gotoactor pathnode76 stop :attackplayer2 ontrigger SendHappyBAck ontrigger SendHappyFront dormant 0 gotoactor pathnode78 sleep 2.0 //playsoundwait pawn U2Male.Marine3.E3-EnemyFrontDoor2 inert 0 stop :setupontriggers ontrigger SendHappyBAck gotolabel attackplayer1 ontrigger SendHappyFront gotolabel attackplayer2 return