//-----Amarine_4 setweapon u2weapons.weaponINVrocketlauncher call setupontriggers setproperty controller ExecuteOrdersThreshold 1.0 setorders goto pathnode112 //.........................................................................on hill :move1 directionalpatrol 1 setalert 1 setmovespeed 1.0 gotoactor PatrolPointRed0 //____________________________________________________"That's A GO!" gotolabel move2 //....................................................................at wall :move2 directionalpatrol 1 gotoactor PatrolPointRed1 setstance crouching sleep 2 setstance standing gotoactor PatrolPointRed28 setstance crouching sleep 2 gotolabel move3 //.................................................................at front door :move3 directionalpatrol 1 setstance standing gotoactor PatrolPointRed10 gotolabel move4 //..................................................................inside front hall :move4 directionalpatrol 1 //xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx sound here!!!! gotoactor PatrolPointRed22 setstance crouching sleep 2 gotolabel move5 //......................................................................at control room :move5 directionalpatrol 1 setstance standing gotoactor PatrolPointRed23 gotolabel baseclear //........................................................returns to landingsite :baseclear destroy :Xmove1_begin gotoactor PatrolPointRed0 gotoactor PatrolPointRed1 gotoactor PatrolPointRed28 gotoactor PatrolPointRed10 gotoactor PatrolPointRed22 gotoactor PatrolPointRed23 :Xlast_end :Xresumepatrol directionalpatrol 1 resumepatrol Xmove1_begin Xlast_end best :Auto call cleartriggers sleep :setupontriggers onevent autoend gotolabel Xresumepatrol onevent autobegin gotolabel auto return :cleartriggers cleartimers //ontrigger BTattack return