//Betateam marine 5-----Bmarine_5 destroy //inert 1 removeinventory setweapon u2weapons.weaponINVrocketlauncher call setupontriggers setproperty controller ExecuteOrdersThreshold 1.0 setorders goto pathnode112 :idlewait dormant 1 //sleep 30 sleep //.........................................................................on hill :move1 dormant 0 directionalpatrol 1 setalert 1 setmovespeed 1.0 gotoactor PatrolPointRed13 setstance crouching sleep 1.25 setstance standing gotolabel move2 //....................................................................at wall :move2 directionalpatrol 1 gotoactor PatrolPointRed24 setstance crouching sleep 1.25 setstance standing gotoactor PatrolPointRed25 setstance crouching sleep 3.0 setstance standing gotolabel move3 //.................................................................at Back door :move3 directionalpatrol 1 gotoactor PatrolPointRed26 setstance crouching sleep 5.0 setstance standing gotolabel move4 //......................................................................at control room :move4 directionalpatrol 1 gotoactor PatrolPointRed27 gotolabel baseclear //........................................................returns to landingsite :baseclear destroy :Xmove1_begin gotoactor PatrolPointRed13 gotoactor PatrolPointRed24 gotoactor PatrolPointRed25 gotoactor PatrolPointRed26 gotoactor PatrolPointRed27 :Xlast_end :Xresumepatrol directionalpatrol 1 resumepatrol Xmove1_begin Xlast_end best :Auto call cleartriggers sleep :setupontriggers //ontrigger BTattack gotolabel idlewait ontrigger Warparty2 gotolabel move1 onevent autoend gotolabel Xresumepatrol onevent autobegin gotolabel auto return :cleartriggers cleartimers //ontrigger BTattack return