//CMarine_1 setweapon u2weapons.weaponINVrocketlauncher call setupontriggers setproperty controller ExecuteOrdersThreshold 1.0 setorders goto pathnode112 //.........................................................................on hill :move1 directionalpatrol 1 setalert 1 setmovespeed 1.0 //gotoactor PatrolPointRed13 gotoactor pathnode63 setstance crouching sleep 1.25 setstance standing //gotolabel move2 //....................................................................at wall //:move2 /* directionalpatrol 1 gotoactor PatrolPointRed24 setstance crouching sleep 1.25 setstance standing gotoactor PatrolPointRed25 setstance crouching sleep 3.0 setstance standing gotolabel move3 //.................................................................at Back door :move3 directionalpatrol 1 gotoactor PatrolPointRed26 setstance crouching sleep 5.0 setstance standing gotolabel move4 //......................................................................at control room :move4 directionalpatrol 1 gotoactor PatrolPointRed27 */ gotoactor pathnode117 sleep 3.0 gotolabel baseclear //........................................................returns to landingsite :baseclear destroy :Xmove1_begin //gotoactor PatrolPointRed13 //gotoactor PatrolPointRed24 //gotoactor PatrolPointRed25 //gotoactor PatrolPointRed26 //gotoactor PatrolPointRed27 gotoactor pathnode63 gotoactor pathnode62 gotoactor pathnode73 gotoactor pathnode78 gotoactor pathnode121 gotoactor pathnode117 :Xlast_end :Xresumepatrol directionalpatrol 1 resumepatrol Xmove1_begin Xlast_end best :Auto call cleartriggers sleep :setupontriggers onevent autoend gotolabel Xresumepatrol onevent autobegin gotolabel auto return :cleartriggers cleartimers //ontrigger BTattack return