//CutsceneHeavy1 //removeinventory call setupontriggers setmovespeed .8 dormant 1 :waitingforplayer sleep :idlewait //sleep 23.0 dormant 0 gotoactor PatrolPointblue6 gotoactor PatrolPointblue2 //sleep 4.0 gotoactor PatrolPointblue3 //gotoactor PatrolPointblue1 //sleep 10.0 destroy //gotoactor PatrolPoint17 //gotolabel idlewait :setupontriggers ontrigger CHeavy1 gotolabel idlewait return