//CutsceneTech removeinventory call setupontriggers setmovespeed 1.0 dormant 1 :waitingforplayer sleep :idlewait //gotoactor PatrolPointblue0 //sleep 23 dormant 0 gotoactor PatrolPointblue5 gotoactor PatrolPointblue2 setstance crouching sleep 4.0 setstance standing gotoactor PatrolPointblue3 //gotoactor PatrolPointblue1 //sleep 10.0 destroy //gotoactor PatrolPoint17 //gotolabel idlewait :setupontriggers ontrigger CTech gotolabel idlewait return