//HeavyControl call setupontriggers setorders goto PatrolPoint11 :XControl1 setmovespeed 1.0 directionalpatrol 1 gotoactor PatrolPoint11 dialoginitiate self HControlSecure sleep 2.0 //setmovespeed 0.3 :XControl2 testpropertyle pawn health 80 gotolabel needhealth directionalpatrol 1 gotoactor PatrolPoint29 sleep 6.0 playsound Pawn U2GraysonA.Marinevoices.RadioChatter_03 slot_talk gotoactor PatrolPoint11 sleep 6.0 gotolabel XControl2 :Xmove1_begin gotoactor PatrolPoint11 gotoactor PatrolPoint29 gotolabel Xcontrol1 :Xlast_end :Xresumepatrol directionalpatrol 1 resumepatrol Xmove1_begin Xlast_end closest :Auto dialoginitiate self HControlEnemy call cleartriggers sleep :Front setscript HeavyFront sleep :Back setscript HeavyBack sleep :Control setscript HeavyControl sleep :Patrol setscript HeavyPatrol sleep :setupontriggers onevent autoend gotolabel Xresumepatrol onevent autobegin gotolabel auto ontrigger H1 gotolabel Front ontrigger H2 gotolabel Back ontrigger H3 gotolabel Control ontrigger H4 gotolabel Patrol return :cleartriggers return :needhealth directionalpatrol 1 //setmovespeed 1.0 gotoactor PatrolPoint24 ontrigger band gotolabel unuseit 1 4.0 gotolabel unuseit //use Humanhealthstation2 sleep 5.0 :unuseit //unuse humanhealthstation2 gotolabel XControl1