inert 1
ontrigger rammercue gotolabel cutscene
ontrigger exitstageleft gotolabel finished
sleep

:cutscene
setmovespeed .15
:loop
//ontimer 1 90.0 0.0 gotolabel finished
gotoactor patrolpoint25
gotoactor patrolpoint26

//gotoactor pathnode269

gotolabel loop

:finished
inert 0
stop
sleep

:wander1
inert 1
gotoactor pathnode13
setproperty pawn bambientcreature true
inert 0
gotoactor pathnode88
stop

:wander2
inert 1
gotoactor pathnode245
setproperty pawn bambientcreature true
inert 0
gotoactor pathnode293
stop

:wander3
inert 1
gotoactor pathnode17
setproperty pawn bambientcreature true
inert 0
gotoactor pathnode196
stop

sleep
