inert 1 debugmode 3 call TriggeredActions //animloop Breathe 1.0 0.0 1 setmovespeed .25 gotolabel Roaming :Idle //animloop Breathe 1.0 0.0 1 sleep 2 gotolabel Idle :Roaming //animloop WalkLookFrwd 1.0 0.0 1 message "roaming" gotoactor pathnode98 sleep 1 :SearchForToolLoopBegin message "search loop" gotoactor pathnode106 sleep 1 gotoactor pathnode101 sleep 1 gotolabel SearchForToolLoopBegin :SearchForToolLoopEnd :Greeting // triggered once the first time Isaak encounters the player message "starting dialog" sleep 1 resumepatrol SearchForToolLoopBegin SearchForToolLoopEnd best :TriggeredActions // state changes ontrigger Trigger1 gotolabel Greeting ontrigger Trigger2 gotolabel Roaming return