//destroy setscript TestU2_Master // master test script //setscript GiveBug //setscript TestU2_MoveBug1 //setscript TestU2_Acquire0 //setscript TestU2_Acquire1 //setscript TestU2_Acquire2 //setscript TestU2_Acquire3 //setscript TestU2_Acquire4 //setscript TestU2_Detect //setscript TestU2_Detect2 //setscript TestU2_Event //setscript TestU2_Find //setscript TestU2_GotoPlayer //setscript Idle //setscript AidaInterlude //setscript IsaakPreM01 //setscript TestU2_Patrol1 //setscript TestU2_PlaySound //setscript TestU2_Random //setscript TestU2_ResumePatrol1 //setscript TestU2_ResumePatrol2 //setscript TestU2_ResumePatrol3 //setscript TestU2_ResumePatrol5 //setscript TestU2_ResumePatrol6 //setscript TestU2_Test01 //setscript TestU2_Test02 //setscript TestU2_Test03 //setscript TestU2_TestFall //setscript TestU2_HandlerGroups //setscript TestU2_WeaponTest //setscript TS_SeeEnemyDropScript //setscript TS_Fire //setscript TS_PlayerPlaySound //setscript TestU2_Fall //setscript TestU2_Use //setscript TestU2_TurnTo //setscript TS_GiveInv //setscript TestU2_Focus //setscript TS_Ammo //setscript TestU2_Navigation //setscript TestU2_ScriptBug1 //setscript TestU2_Wander //setscript CallBug //setscript CallBug2 //setscript Inert1 //setscript TestFollow //setscript Turret //setscript WeaponTest