//======================================================================================================================== // CommanderTutA.u2s // AI script for Sector Commander //======================================================================================================================== inert 1 headtracking 0 setmovespeed 0.2 ontrigger TutADestroy gotolabel TalkToPlayer 1 // when cutscene is over removeitemfromplayer U2.PowerSuitPhoenix sleep :TalkToPlayer sendevent CommandRoomDoorTrigger 0 // lock door handlergroup ontrigger dlgTutATraining gotolabel IdleTraining ontrigger dlgTutADropship gotolabel IdleDropship handlergroupend call DisableAllTopics sleep 0.75 dialogenable CommanderTutAWelcome dialoginitiate Player CommanderTutAWelcome sleep :IdleTraining sendevent CommandRoomDoorTrigger 0 // unlock door sleep 1 sendevent u2sObjectiveTutorial 0 call DisableAllTopics dialogenable CommanderTutANotNow sleep :IdleDropship sendevent CommandRoomDoorTrigger 0 // unlock door sendevent u2sFlipLifts 0 // flip bCollideActors sleep 0.1 setproperty Mover1 Tag Disabled setproperty Mover3 Tag Disabled setproperty Mover5 Tag BigLift setproperty Mover4 Tag BigLiftDoor setproperty Mover1 bHidden true setproperty Mover3 bHidden true setproperty Mover4 bHidden false setproperty Mover5 bHidden false sleep 1 sendevent u2sObjectiveDropship 0 call DisableAllTopics dialogenable CommanderTutANotNow sleep :DisableAllTopics ontrigger DialogAbortEnd dialogdisable CommanderTutACutscene dialogdisable CommanderTutAWelcome dialogdisable CommanderTutANotNowTraining dialogdisable CommanderTutANotNowDropship return