# Xiaolin Showdown level database [LVL_01A] friendlyName=Temple_Garden soundbank=6 soundbank=7 soundbank=8 soundbank=40 maxplayers=5 musicStreamIndex=3 clutblocks=480 startdelaytime=17 debrissetone=37 loadGlobalRocketFX=1 [LVL_01B] friendlyName=Obstacle_Course musicStreamIndex=3 soundbank=7 soundbank=8 soundbank=12 soundbank=40 maxplayers=5 clutblocks=480 startdelaytime=6 debrissetone=37 loadGlobalRocketFX=1 [LVL_01C] friendlyName=Vault_Courtyard musicStreamIndex=3 soundbank=7 soundbank=8 soundbank=10 soundbank=40 maxplayers=6 clutblocks=480 fade=1 startdelaytime=10 debrissetone=37 loadGlobalRocketFX=1 [LVL_01D] friendlyName=Jack_Fight soundbank=7 soundbank=8 soundbank=13 soundbank=53 bossbank=jack musicStreamIndex=3 maxplayers=5 clutblocks=480 fade=1 startdelaytime=15 loadGlobalRocketFX=1 [LVL_01S] friendlyName=Secret_Level1_1 soundbank=7 soundbank=8 clutblocks=480 musicStreamIndex=3 world2d=1 loadGlobalRocketFX=1 [LVL_01S2] friendlyName=Secret_Level1_2 soundbank=7 soundbank=8 clutblocks=480 musicStreamIndex=3 world2d=1 loadGlobalRocketFX=1 [LVL_01S3] friendlyName=Secret_Level1_3 soundbank=7 soundbank=8 clutblocks=480 musicStreamIndex=3 world2d=1 loadGlobalRocketFX=1 [LVL_01X] friendlyName=King_of_the_Hill soundbank=7 soundbank=8 soundbank=9 soundbank=53 bossbank=jack maxplayers=5 clutblocks=480 musicStreamIndex=3 preloadSGW=5 sgw_instigate=1 loadGlobalRocketFX=1 [LVL_01Y] friendlyName=IT soundbank=7 soundbank=8 soundbank=11 soundbank=53 bossbank=jack maxplayers=5 clutblocks=480 musicStreamIndex=3 preloadSGW=25 sgw_instigate=1 loadGlobalRocketFX=1 [LVL_02A] friendlyName=Forest soundbank=7 soundbank=8 soundbank=14 soundbank=39 maxplayers=5 clutblocks=480 musicStreamIndex=4 startdelaytime=11 debrissetone=39 loadGlobalRocketFX=1 [LVL_02B] friendlyName=Mill_Entrance soundbank=7 soundbank=8 soundbank=15 soundbank=39 maxplayers=5 clutblocks=480 musicStreamIndex=4 startdelaytime=10 debrissetone=39 loadGlobalRocketFX=1 [LVL_02C] friendlyName=Lumber_Mill soundbank=7 soundbank=8 soundbank=16 soundbank=39 maxplayers=6 clutblocks=480 musicStreamIndex=4 fade=1 startdelaytime=8 debrissetone=39 loadGlobalRocketFX=1 [LVL_02D] friendlyName=ChameleonBot soundbank=7 soundbank=8 soundbank=17 soundbank=40 maxplayers=5 clutblocks=480 musicStreamIndex=4 fade=1 startdelaytime=20 debrissetone=38 loadGlobalRocketFX=1 [LVL_02S] friendlyName=Secret_Level2_1 soundbank=7 soundbank=8 clutblocks=480 musicStreamIndex=3 world2d=1 loadGlobalRocketFX=1 [LVL_02S2] friendlyName=Secret_Level2_2 soundbank=7 soundbank=8 clutblocks=480 musicStreamIndex=3 world2d=1 loadGlobalRocketFX=1 [LVL_02S3] friendlyName=Secret_Level2_3 soundbank=7 soundbank=8 clutblocks=480 musicStreamIndex=3 world2d=1 loadGlobalRocketFX=1 [LVL_02X] friendlyName=Keep_Away soundbank=7 soundbank=8 soundbank=18 soundbank=53 bossbank=jack maxplayers=5 clutblocks=480 musicStreamIndex=4 preloadSGW=14 sgw_instigate=1 loadGlobalRocketFX=1 [LVL_02Y] friendlyName=Race soundbank=7 soundbank=8 soundbank=19 soundbank=53 bossbank=jack maxplayers=5 clutblocks=480 musicStreamIndex=4 preloadSGW=30 sgw_instigate=1 loadGlobalRocketFX=1 [LVL_03A] friendlyName=Electrical_Workshop soundbank=7 soundbank=8 soundbank=20 soundbank=40 maxplayers=5 clutblocks=480 musicStreamIndex=5 startdelaytime=8 debrissetone=38 loadGlobalRocketFX=1 [LVL_03B] friendlyName=Mechanical_workshop soundbank=7 soundbank=8 soundbank=21 soundbank=40 maxplayers=5 clutblocks=480 musicStreamIndex=5 startdelaytime=6 debrissetone=38 loadGlobalRocketFX=1 [LVL_03C] friendlyName=Jacks_Lab soundbank=7 soundbank=8 soundbank=22 soundbank=40 maxplayers=6 clutblocks=480 musicStreamIndex=5 fade=1 startdelaytime=7 debrissetone=38 loadGlobalRocketFX=1 [LVL_03D] friendlyName=Giant_Robot soundbank=7 soundbank=8 soundbank=23 maxplayers=5 clutblocks=480 musicStreamIndex=5 fade=1 startdelaytime=13 loadGlobalRocketFX=1 [LVL_03S] friendlyName=Secret_Level3_1 soundbank=7 soundbank=8 clutblocks=480 musicStreamIndex=3 world2d=1 loadGlobalRocketFX=1 [LVL_03S2] friendlyName=Secret_Level3_2 soundbank=7 soundbank=8 clutblocks=480 musicStreamIndex=3 world2d=1 loadGlobalRocketFX=1 [LVL_03S3] friendlyName=Secret_Level3_3 soundbank=7 soundbank=8 clutblocks=480 musicStreamIndex=3 world2d=1 loadGlobalRocketFX=1 [LVL_03X] friendlyName=IT_with_Bots soundbank=7 soundbank=8 soundbank=24 soundbank=53 bossbank=jack maxplayers=5 clutblocks=480 musicStreamIndex=5 preloadSGW=2 sgw_instigate=1 loadGlobalRocketFX=1 [LVL_03Y] friendlyName=Score soundbank=7 soundbank=8 soundbank=25 soundbank=53 bossbank=jack maxplayers=5 clutblocks=480 musicStreamIndex=5 preloadSGW=29 sgw_instigate=1 lockpriority_switch=1 loadGlobalRocketFX=1 [LVL_04A] friendlyName=Dojos_Mouth soundbank=7 soundbank=8 soundbank=26 soundbank=39 maxplayers=5 clutblocks=480 musicStreamIndex=6 startdelaytime=10 debrissetone=39 debrissettwo=32 loadGlobalRocketFX=1 [LVL_04B] friendlyName=Dojos_Esophagus soundbank=7 soundbank=8 soundbank=27 soundbank=39 maxplayers=5 clutblocks=480 musicStreamIndex=6 startdelaytime=6 debrissetone=39 debrissettwo=32 loadGlobalRocketFX=1 [LVL_04C] friendlyName=Dojos_Stomach soundbank=7 soundbank=8 soundbank=28 soundbank=39 maxplayers=6 clutblocks=480 musicStreamIndex=6 fade=1 startdelaytime=6 debrissetone=39 debrissettwo=32 loadGlobalRocketFX=1 [LVL_04D] friendlyName=Chi_Creatures soundbank=7 soundbank=8 soundbank=29 soundbank=38 maxplayers=8 clutblocks=480 musicStreamIndex=6 fade=1 startdelaytime=17 loadGlobalRocketFX=1 [LVL_04S] friendlyName=Secret_Level4_1 soundbank=7 soundbank=8 clutblocks=480 musicStreamIndex=6 world2d=1 loadGlobalRocketFX=1 [LVL_04S2] friendlyName=Secret_Level4_2 soundbank=7 soundbank=8 clutblocks=480 musicStreamIndex=3 world2d=1 loadGlobalRocketFX=1 [LVL_04S3] friendlyName=Secret_Level4_3 soundbank=7 soundbank=8 clutblocks=480 musicStreamIndex=3 world2d=1 loadGlobalRocketFX=1 [LVL_04X] friendlyName=Moving_Hill soundbank=7 soundbank=8 soundbank=30 soundbank=54 bossbank=chase maxplayers=5 clutblocks=480 musicStreamIndex=6 preloadSGW=20 sgw_instigate=1 loadGlobalRocketFX=1 [LVL_04Y] friendlyName=Race_v2 soundbank=7 soundbank=8 soundbank=31 soundbank=54 bossbank=chase maxplayers=5 clutblocks=480 musicStreamIndex=6 preloadSGW=17 sgw_instigate=1 loadGlobalRocketFX=1 [LVL_05A] friendlyName=Loading_Dock soundbank=7 soundbank=8 soundbank=32 maxplayers=5 clutblocks=480 musicStreamIndex=7 startdelaytime=6 debrissetone=40 loadGlobalRocketFX=1 [LVL_05B] friendlyName=Production_Line soundbank=7 soundbank=8 soundbank=33 maxplayers=6 clutblocks=480 musicStreamIndex=6 startdelaytime=7 debrissetone=40 loadGlobalRocketFX=1 [LVL_05C] friendlyName=Rooftop soundbank=7 soundbank=8 soundbank=34 soundbank=40 maxplayers=6 clutblocks=480 musicStreamIndex=7 fade=1 startdelaytime=6 debrissetone=40 loadGlobalRocketFX=1 [LVL_05D] friendlyName=Dopplegangers soundbank=7 soundbank=8 soundbank=35 soundbank=41 soundbank=42 soundbank=43 soundbank=44 maxplayers=8 clutblocks=480 musicStreamIndex=7 fade=1 startdelaytime=20 debrissetone=41 loadGlobalRocketFX=1 [LVL_05S] friendlyName=Secret_Level5_1 soundbank=7 soundbank=8 clutblocks=480 musicStreamIndex=3 world2d=1 loadGlobalRocketFX=1 [LVL_05S2] friendlyName=Secret_Level5_2 soundbank=7 soundbank=8 clutblocks=480 musicStreamIndex=3 world2d=1 loadGlobalRocketFX=1 [LVL_05S3] friendlyName=Secret_Level5_3 soundbank=7 soundbank=8 clutblocks=480 musicStreamIndex=3 world2d=1 loadGlobalRocketFX=1 [LVL_05X] friendlyName=Score_v2 soundbank=7 soundbank=8 soundbank=36 maxplayers=5 soundbank=54 bossbank=chase clutblocks=480 musicStreamIndex=7 preloadSGW=4 sgw_instigate=1 lockpriority_switch=1 loadGlobalRocketFX=1 [LVL_05Y] friendlyName=Double_IT soundbank=7 soundbank=8 soundbank=37 soundbank=54 bossbank=chase maxplayers=5 clutblocks=480 musicStreamIndex=7 preloadSGW=11 sgw_instigate=1 loadGlobalRocketFX=1 [LVL_06A] friendlyName=Entrance soundbank=7 soundbank=8 soundbank=46 soundbank=52 maxplayers=5 clutblocks=480 musicStreamIndex=3 startdelaytime=6 debrissetone=32 loadGlobalRocketFX=1 [LVL_06B] friendlyName=Playroom soundbank=7 soundbank=8 soundbank=47 soundbank=52 maxplayers=5 clutblocks=480 musicStreamIndex=3 startdelaytime=3 debrissetone=32 loadGlobalRocketFX=1 [LVL_06C] friendlyName=Inner_Sanctum soundbank=7 soundbank=8 soundbank=48 soundbank=52 maxplayers=6 clutblocks=480 musicStreamIndex=3 fade=1 startdelaytime=9 debrissetone=32 loadGlobalRocketFX=1 [LVL_06D] friendlyName=Mala_Mala_Jong soundbank=7 soundbank=8 soundbank=45 soundbank=49 soundbank=54 bossbank=chase maxplayers=5 clutblocks=480 musicStreamIndex=3 fade=1 debrissetone=33 startdelaytime=12 loadGlobalRocketFX=1 [LVL_06S] friendlyName=Secret_Level6_1 soundbank=7 soundbank=8 clutblocks=480 musicStreamIndex=3 world2d=1 loadGlobalRocketFX=1 [LVL_06S2] friendlyName=Secret_Level6_2 soundbank=7 soundbank=8 clutblocks=480 musicStreamIndex=3 world2d=1 loadGlobalRocketFX=1 [LVL_06S3] friendlyName=Secret_Level6_3 soundbank=7 soundbank=8 clutblocks=480 musicStreamIndex=3 world2d=1 loadGlobalRocketFX=1 [LVL_06X] friendlyName=Erupting_Hill soundbank=7 soundbank=8 soundbank=50 soundbank=54 bossbank=chase maxplayers=5 clutblocks=480 musicStreamIndex=3 preloadSGW=6 sgw_instigate=1 loadGlobalRocketFX=1 [LVL_06Y] friendlyName=Safety_Zone soundbank=7 soundbank=8 soundbank=51 soundbank=54 bossbank=chase maxplayers=5 clutblocks=480 musicStreamIndex=3 preloadSGW=19 sgw_instigate=1 loadGlobalRocketFX=1 [INTRO] type=2 player=0 levelcontext=1 fade=0 soundbank=7 clutblocks=480 minload=1 [INTRO1_ATTRACT] type=2 player=0 frontendchars=0 levelcontext=1 fade=0 soundbank=7 clutblocks=480 [INTRO2_ATTRACT] type=2 player=0 frontendchars=0 levelcontext=1 fade=0 soundbank=7 clutblocks=480 [TITLES] type=2 player=0 frontendchars=1 levelcontext=1 fade=0 soundbank=1 soundbank=7 clutblocks=480 [TITLES_ADV] type=2 player=0 frontendchars=0 levelcontext=1 fade=0 soundbank=1 soundbank=7 clutblocks=480 [TITLES_SHO] type=2 player=0 frontendchars=0 levelcontext=1 fade=0 soundbank=1 soundbank=7 clutblocks=480 [TITLES_ADV_WAGER] type=2 player=0 frontendchars=0 levelcontext=1 fade=0 soundbank=1 soundbank=7 clutblocks=480 sgw_instigate=1 [TITLES_ADV_SHOW] type=2 player=0 frontendchars=0 levelcontext=1 soundbank=1 soundbank=7 clutblocks=480 [TITLES_SGW_WIN] type=2 player=0 frontendchars=0 levelcontext=1 soundbank=1 soundbank=7 clutblocks=480 [TITLES_SGW_AWARD] type=2 player=0 frontendchars=0 levelcontext=1 soundbank=1 soundbank=7 clutblocks=480 [TITLES_SHO_WAGER] type=2 player=0 frontendchars=0 levelcontext=1 soundbank=1 soundbank=7 clutblocks=480 [TITLES_SHO_WIN] type=2 player=0 frontendchars=0 levelcontext=1 soundbank=1 soundbank=7 clutblocks=480 [INTRO_ATTRACT] type=2 player=0 levelcontext=1 fade=0 clutblocks=480 minload=1 [MOVIE_1A] type=2 player=0 levelcontext=1 fade=0 clutblocks=480 minload=1 [CREDITS_MOVIE] type=2 player=0 levelcontext=1 fade=0 clutblocks=480 minload=1 [GRID] Obj = 0 Sky = 0 type = 2 specialdebug = 1 soundbank=7 clutblocks=480 loadGlobalRocketFX=1 [TRAINING] friendlyName=TRAINING soundbank=7 soundbank=8 clutblocks=480 loadGlobalRocketFX=1